opening inventory causes crash

Fixed in SE 2.4


After saving and quitting, opening the save again and opening inventory causes a crash with the message “W_GetNumForName: arsmcax not found!” all settings are on default, with a fresh download from sourceforge this happens MOST but not ALL the time, I’ve experienced other weird save corruption issues like the RPG mode changing as well. these issues affect all saves for a given character once they trigger

Crash during Heresyarch fight

Occurs in Heresiarch’s Seminary central hall. Stack trace: RunFunction <- (linespec.SorcBall.A_SorcOffence2 190) <- RunFunction <- (linespec.SorcBall.A_SorcBallOrbit 471) <- VObject::ExecuteFuntion <- (linespec.SorcBall.A_SorcBallOrbit)…

Random crash in Ocadia

Ocadia was rebuilt from scratch in SE 2.0, so any issues related to the old map are moot.


When exploring Ocadia, the game sometimes crashes when nearing Robert’s tower.

No more free blocks

In the Donaus Sanctuary the game crashes with a “No more free blocks” message.

Death Wyvern crashes game

A Death Wyvern sometimes makes the game crash or even freeze. The latter is observed in map04, in other maps the game crashes with following output:

Log: Sys_Error: overflow
Log: - VRenderLevel::AllocBlock
Log: - VRenderLevel::CacheSurface
Log: - VRenderLevel::QueueWorldSurface
Log: - VRenderLevelShared::RenderBspWorld::World surfaces
Log: - VRenderLevelShared::RenderBspWorld
Log: - VRenderLevel::RenderWorld
Log: - VRenderLevel::RenderScene
Log: - VRenderLevelShared::RenderPlayerView
Log: - R_RenderPlayerView
Log: - SCR_Update
Log: - Host_Frame
Log: Doing C_Shutdown
Log: Doing CL_Shutdown
Log: tanthalos left the game

Log: Doing SV_Shutdown
Log: Doing delete GNet
Log: Doing delete GInput
Log: Doing V_Shutdown
Log: Doing delete GAudio
Log: Doing T_Shutdown
Log: Doing Sys_Shutdown
Log: Doing delete GSoundManager
Log: Doing R_ShutdownTexture
Log: Doing R_ShutdownData
Log: Doing VCommand::Shutdown
Log: Doing VCvar::Shutdown
Log: Doing ShutdownMapInfo
Log: Doing FL_Shutdown
Log: Doing W_Shutdown
Log: Doing GLanguage.FreeData
Log: Doing ShutdownDecorate
Log: Doing VObject::StaticExit
Log: Doing VName::StaticExit
Uninitialised: Doing Z_Shutdown


ERROR: overflow