Try to gib him with mage’s 4th weapon for example.
Bug Status: Active
Crash during Heresyarch fight
Occurs in Heresiarch’s Seminary central hall. Stack trace: RunFunction <- (linespec.SorcBall.A_SorcOffence2 190) <- RunFunction <- (linespec.SorcBall.A_SorcBallOrbit 471) <- VObject::ExecuteFuntion <- (linespec.SorcBall.A_SorcBallOrbit)…
Blacksmith hammer can’t be dropped
Steps: 1. Play as a mage. 2. Get some hammers from monster drops or with “Gimme” command. Mage is very unlikely to have his armor damaged to a <50% because he just dies from a lightest wind blow. I didn’t find the setting or bind for “drop inventory” action. So after hub 2 my character is forced to run at the edge of overburdened status because I (un-)intentionally accumulated 10+ hammers.
Statubar is broken on game load
Steps: 1. Start the application. 2. Load a previously saved game with “Old School” RPG mode. 3. Look at the backpack, hunger and fatigue indicators. The background isn’t aligned and shows words “STR CON INT WIS” etc.
Secret level of hub 1 doesn’t open
Steps: 1. Solve the Guardian of Steel puzzle. 2. Step on the center platform to get the message “Stones grind on th Seven Portals”. 3. Go to the Seven Portals. Looking at the script code it checks if it was ran twice but I didn’t found another place where it is called. Maybe I’m just wasn’t thorough enough.