After saving and quitting, opening the save again and opening inventory causes a crash with the message “W_GetNumForName: arsmcax not found!” all settings are on default, with a fresh download from sourceforge this happens MOST but not ALL the time, I’ve experienced other weird save corruption issues like the RPG mode changing as well. these issues affect all saves for a given character once they trigger
Products: Scattered Evil
Key’s are removed from inventory upon leaving an area
Fixed in SE 1.9.
It has been noticed that key’s from player’s inventory after leaving an area, making areas inaccessible after returning. This was observed in Jodisec Mines, leaving the dungeon after obtaining both Cave Key and Castle Key, moving to nearby town, and returning back.
One of possible solutions for the issue is to have keys spawn back in upon returning, either in the locations they appear originally or at the entrance to the dungeon.
Many maps are unworkable. For example look at Thystes. There are blank areas near the entrance to the Cathedral.
Update: a screenshot has been added.
Random crash in Ocadia
When exploring Ocadia, the game sometimes crashes when nearing Robert’s tower.
General Issues with mana
Fixed in 1.6.1.
Under certain circumstances, every mana pickup stops giving 15 units, giving only 1 instead.