Bug on first level

Fixed in KMOD 5.3


I\’ve been using barathus (warrior), but when I go in the camp after finishing the first level, I meet barathus there, rather than the cleric. And Barathus has no dialogue. I\’m playing with rpg rules – standard. Medium difficulty. Bug seems to be reproduceable. Just start a new game and use noclip to go straight to the portal in the first level, until it appears.

Zedek vanishes into thin air

When fighting Zedek in his tomb, his sprite turns bloody after receiving some damage. When he goes berserk, he seems to heal (or at least the sprite changes back to un-bloody). After some damage spam, he vanishes into nothing and the seal cannot be obtained, locking me from progressing.

opening inventory causes crash

Fixed in SE 2.4


After saving and quitting, opening the save again and opening inventory causes a crash with the message “W_GetNumForName: arsmcax not found!” all settings are on default, with a fresh download from sourceforge this happens MOST but not ALL the time, I’ve experienced other weird save corruption issues like the RPG mode changing as well. these issues affect all saves for a given character once they trigger

Mouselook doesn’t work left to right, only up and down.

I got mouselook to work, but it seems to only register mouselook for the purposes of looking up and down. Left and right refuses to work, no matter what I try. It seems to be a quirk with this mod specifically, as base Vavoom works just fine.

Ettin commander miss gibbing animation

Not a bug, many monsters only have one death animation (several are also missing the damaged frames, and this won’t change unless someone from the community creates the missing sprites).


Try to gib him with mage’s 4th weapon for example.