I just started the internal testing on Korax Arena version 0.6 (yes, this is the 4th release since the last public beta test) and the new game mode called Castle Sweep, it’s a bit like a classic cooperative game in Heretic or Hexen, in that you have a big map chock full of monsters and you have to kill them all, but you don’t have to do it alone, because it supports the full number of players other game modes (like deathmatch) do, i.e. you can play it with a couple of friends over LAN or spawn a bunch of bots to help you out. It’s quite a fun thing, wading into the horde of gargoyles, centaurs and chaos serpents with a machine gun, with a sword-swinging fighter on your left and a crossbow-shooting elf on your right. 😉
Last few days I’ve been working on music support in Vavoom. I created proper MIDI and CD audio driver classes. This should allow having music when using OpenAL sound driver. In Windows version I’m going to change DirectMusic (which usually uses software synthesiser) to mmsystem (which uses MIDI support of sound card). The next step should be implementing support for streaming music. This will mean support for MP3, OGG and some other formats (and that ugly hack with fmod will go away). For a little laygh, while going through code if DOS CD driver I came across of one of the ossible errors a CD drive can give: “Printer out of paper: world coming to an end”,/* I mean really, on a CD? */
Unfortunately, today it’s my last vacations day 🙁 , I have been working hard with Korax Arena during the vacations, hoping to make a release, but well, there are some other things that need to be completed before a complete release, I have been working in a good way to make the bots spawn automatically in the maps, also, I have been fixing a lot of stuff regarding the bots aiming code (it was a bit messy and some of the weapons weren’t being covered), let’s hope things can be completed in short time to make a complete release ASAP, that’s it for now, see ya soon! 🙂 .
Hi there! I have been tweaking the leveling up system, and updating the team mates code for the bots, I might also set up a map for testing a new gameplay mode, I’ll give more details of this later, that’s it for now! See ya! 🙂
Hi there! I have been coding the bots to chase for monsters and follow path nodes, it has been coming out really well, there are some remaining modifications for the leveling system and other small problems to fix, but this is going to be the best KA release so far! Stay tuned for more updates. I still have a last vacations week to keep working full time on it, let’s hope I can fix it all before it ends 🙂 .