[quote="Dancso":29vd3dfd]@Crimson Wizard: You know, games are for entertainment, and for doing something you like in your free time. So MMOs are possibly not a waste of time to those who love them. Of course, addiction is bad, but it just shows the intelligence of the person: If deeply addicted, major fail. <!> If the player can actually spend time elsewhere and have fun even though, it's not bad.
Your second phrase looks logically unsound to me. Cocaine and heroine are for entertainment too and I believe drug addicts love it as well, but nevertheless it is waste of time (and health - for this sample).
Ofcourse things that are pure entertainment can be useful to give yourself a break from more serious things. But the amount of time spent for MMO games are usually far over the reasonable limit. And this would be a great hypocrisy for a hypothetical game creator to say that he is making his software purely for those with "high intelligence" who cannot be addicted.
In fact, although this may sound exagerated, I sometimes have an uneasy feeling close to fear when I think that zounds of people are playing in all those fantasy worlds, spending their lifes, while they could do something useful.
The MMO concept could have been used more wisely, in my opinion, if these games had some education or creative purpose; for instance realistic economical simulator, where people could learn how world economic works and seek better opportunities in real life using that experience, for personal or even public benefit; there could be some more ideas here, I believe... but spend so much time for just exploring world that do not exist and hacking other players continuosly with only purpose to reach high level and feel "I am cool", learning skills that are unusable IRL.... umm, no thanks. Not that I am going to make crusade against MMOs, I just not going to make one, at least of the concept similar to what is discussed here.
[quote="Dancso":29vd3dfd]Although hexen surely gets neglected below doom and heretic. Heretic somehow has a lot more fans than hexen does, i don't know why.
I think I mentioned this already somewhere... well, I suppose main reason is that Heretic is a Doom clone (in good meaning), its simple and straightforward and easy for map design. Hexen has some peculiarities that make him more complex - 3 classes, each with own tactic, low number of weapons and enemies; Hexen maps need much more atmosphere for player to enjoy them, so they are more difficult to make. That's my opinion.