Hi friends!!!
I like Hexen, sorry, i LOVE Hexen, and...Korax Mod rules!!, it's the best mod i've ever seen, sorry again, Korax Mod isn't a mod: it's a game by self...
Now, i'm using Mandrake Linux 10.2, and my question is that i want to play Korax Mod over my Linux: Can i do that? How can i compile Korax Mod? I tried it some days ago, but I can't. I want to enter your Development team to colaborate, a new section something like Korax Linux Section or so. I can make tests, compile, create textures (with The Gimp) or so. I want to colaborate.
And other question: I was looking for a first person massively multiplayer game, but i do not find it. And i think that Korax Mod could be Massively, creating new maps, weapons, monster respawn (each 15 minutes, for example), quests, etc... Something like Scattered Evil idea, but Massively Online. Do you know?
Like reference, I have set this games over Linux:
- Quake 1 *
- Quake 2
- Quake 3
- Wolfenstein: Enemy Territory
- Unreal 1
- Unreal: Return to Na Pali
- Unreal Tournament 2004
- Heretic *
- Hexen 1 (without Korax Mod)*
- Hexen 2
- Alteria
- Doom 1,2 *
- Final, Ultimate Doom *
- Doom 3(cant play well with my computer AMD Duron 1.3 GHz <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: --> )
- NeverWinter Nights
- Ultima Online Server (Sphere Server) * and Client (with UOProject and Ultima Iris)
- Gunman (Game like Half Life)
- Alien vs Predator 1
- Alien vs Predator 2
- Duke Nukem 3D
- Shadow Warrior
- And some more i don't remember now.
* Compiling game source code or a game port (like zdoom or so).
So i've some experience compiling, looking for libraries and so on. I know too Visual Basic programming and tcl/tk programming
If you want to contact, email me to <!-- e --><a href="mailto:cerzeo@gmail.com">cerzeo@gmail.com</a><!-- e -->.
That is all, and congratulations for the project... <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->