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Thanks fron Russia

Sun, 09 Apr 2006 12:10:10

Malcolm

Hi! Sorry of my bad english <!-- s:oops: --><img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarassed" /><!-- s:oops: --> Thanks you! It is very good mod! But me think, why weapon must use amo (exept first). When player upgrade "Efficiency", mana use for weapons must stop on 1. You understand, or my must ask anyone translation?
Sun, 09 Apr 2006 13:25:25

RambOrc

The fact that some weapons of the Mage and the Cleric stop using mana towards the end-game is part of the concept that differentiates the character classes.
Sun, 09 Apr 2006 14:41:59

Malcolm

But if there is so - finaly plaer change to immortal super-puper tank (armor? big armored vehickle witch cannon)! It is not good! Project alive? When new version?
Sun, 09 Apr 2006 16:46:15

Firebrand

There might be a new version in some time, we are switching our base engine from Doomsday to Vavoom, as you might heard some months ago, things have been slow because we are now focusing on developing Korax Arena, which is coming along nicely <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->. If you liked the concept of KMod, now imagine how it will be in multiplayer deathmatch, heh! <!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" /><!-- s8) -->
Sun, 09 Apr 2006 20:54:54

PePe QuiCoSE

which, ironically, hasn?t been yet 'announced' <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> btw, hi ya all <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> PD: is there any real work been done? not to be rude, but it almost seems that since i have been around there has been not much movement here...
Mon, 10 Apr 2006 08:17:00

RambOrc

That's because KA development is "under the hood", next time you read something official about it here, it'll be the public release. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->

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