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RambOrc
Reference is not set to an instance of an objector
Segmentation violation.Stack trace is a list of nested function calls (if you don't know what the hell is that, do not mind it) which should look like that:
- (linespec.PowerFlight.EndEffect) - RunFunction - (linespec.PowerFlight.EndEffect 4) - RunFunction - (linespec.Powerup.Destroyed 1) - VObject::ExecuteFunction - (linespec.Powerup.Destroyed) - VEntity::DestroyThinker - RunFunction - (engine.Thinker.Destroy 0) - RunFunction - (linespec.PowerupGiver.Use 102) - RunFunction - (linespec.EntityEx.UseInventory 21) - RunFunction - (svprogs.PlayerPawn.UseInventory 2) - RunFunction - (svprogs.Player.PlayerImpulse 230) - RunFunction - (svprogs.Player.PlayerTick 371) - VObject::ExecuteFunction - (svprogs.Player.PlayerTick) - SV_RunClients - SV_Ticker - ServerFrame - Host_Frame
RambOrc
RambOrc
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./basev/hexen/xmodels.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:krpgmaps.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: Adding ./koraxrpg/xmodels.pk3 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Init: Stencil buffer available Init: Swap control extension found. Log: 1280x960x32. Init: GL_VENDOR: ATI Technologies Inc. Init: GL_RENDERER: AMD Radeon HD 6800 Series Init: GL_VERSION: 4.2.11631 Compatibility Profile Context Init: GL_EXTENSIONS: Init: - GL_AMDX_debug_output Init: - GL_AMDX_vertex_shader_tessellator Init: - GL_AMD_conservative_depth Init: - GL_AMD_debug_output Init: - GL_AMD_depth_clamp_separate Init: - GL_AMD_draw_buffers_blend Init: - GL_AMD_multi_draw_indirect Init: - GL_AMD_name_gen_delete Init: - GL_AMD_performance_monitor Init: - GL_AMD_pinned_memory Init: - GL_AMD_sample_positions Init: - GL_AMD_seamless_cubemap_per_texture Init: - GL_AMD_shader_stencil_export Init: - GL_AMD_shader_trace Init: - GL_AMD_texture_cube_map_array Init: - GL_AMD_texture_texture4 Init: - GL_AMD_transform_feedback3_lines_triangles Init: - GL_AMD_vertex_shader_layer Init: - GL_AMD_vertex_shader_tessellator Init: - GL_AMD_vertex_shader_viewport_index Init: - GL_ARB_ES2_compatibility Init: - GL_ARB_base_instance Init: - GL_ARB_blend_func_extended Init: - GL_ARB_color_buffer_float Init: - GL_ARB_compressed_texture_pixel_storage Init: - GL_ARB_conservative_depth Init: - GL_ARB_copy_buffer Init: - GL_ARB_depth_buffer_float Init: - GL_ARB_depth_clamp Init: - GL_ARB_depth_texture Init: - GL_ARB_draw_buffers Init: - GL_ARB_draw_buffers_blend Init: - GL_ARB_draw_elements_base_vertex Init: - GL_ARB_draw_indirect Init: - GL_ARB_draw_instanced Init: - GL_ARB_explicit_attrib_location Init: - GL_ARB_fragment_coord_conventions Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_framebuffer_object Init: - GL_ARB_framebuffer_sRGB Init: - GL_ARB_geometry_shader4 Init: - GL_ARB_get_program_binary Init: - GL_ARB_gpu_shader5 Init: - GL_ARB_gpu_shader_fp64 Init: - GL_ARB_half_float_pixel Init: - GL_ARB_half_float_vertex Init: - GL_ARB_imaging Init: - GL_ARB_instanced_arrays Init: - GL_ARB_internalformat_query Init: - GL_ARB_map_buffer_alignment Init: - GL_ARB_map_buffer_range Init: - GL_ARB_multisample Init: - GL_ARB_multitexture Init: - GL_ARB_occlusion_query Init: - GL_ARB_occlusion_query2 Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_point_parameters Init: - GL_ARB_point_sprite Init: - GL_ARB_provoking_vertex Init: - GL_ARB_sample_shading Init: - GL_ARB_sampler_objects Init: - GL_ARB_seamless_cube_map Init: - GL_ARB_separate_shader_objects Init: - GL_ARB_shader_atomic_counters Init: - GL_ARB_shader_bit_encoding Init: - GL_ARB_shader_image_load_store Init: - GL_ARB_shader_objects Init: - GL_ARB_shader_precision Init: - GL_ARB_shader_stencil_export Init: - GL_ARB_shader_subroutine Init: - GL_ARB_shader_texture_lod Init: - GL_ARB_shading_language_100 Init: - GL_ARB_shading_language_420pack Init: - GL_ARB_shading_language_packing Init: - GL_ARB_shadow Init: - GL_ARB_shadow_ambient Init: - GL_ARB_sync Init: - GL_ARB_tessellation_shader Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_texture_buffer_object Init: - GL_ARB_texture_buffer_object_rgb32 Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_compression_bptc Init: - GL_ARB_texture_compression_rgtc Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_cube_map_array Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_texture_float Init: - GL_ARB_texture_gather Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_texture_multisample Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_texture_query_lod Init: - GL_ARB_texture_rectangle Init: - GL_ARB_texture_rg Init: - GL_ARB_texture_rgb10_a2ui Init: - GL_ARB_texture_snorm Init: - GL_ARB_texture_storage Init: - GL_ARB_timer_query Init: - GL_ARB_transform_feedback2 Init: - GL_ARB_transform_feedback3 Init: - GL_ARB_transform_feedback_instanced Init: - GL_ARB_transpose_matrix Init: - GL_ARB_uniform_buffer_object Init: - GL_ARB_vertex_array_bgra Init: - GL_ARB_vertex_array_object Init: - GL_ARB_vertex_attrib_64bit Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_shader Init: - GL_ARB_vertex_type_2_10_10_10_rev Init: - GL_ARB_viewport_array Init: - GL_ARB_window_pos Init: - GL_ATI_draw_buffers Init: - GL_ATI_envmap_bumpmap Init: - GL_ATI_fragment_shader Init: - GL_ATI_meminfo Init: - GL_ATI_separate_stencil Init: - GL_ATI_texture_compression_3dc Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_texture_float Init: - GL_ATI_texture_mirror_once Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_bindable_uniform Init: - GL_EXT_blend_color Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_blend_func_separate Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_copy_buffer Init: - GL_EXT_copy_texture Init: - GL_EXT_direct_state_access Init: - GL_EXT_draw_buffers2 Init: - GL_EXT_draw_instanced Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_sRGB Init: - GL_EXT_geometry_shader4 Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_gpu_shader4 Init: - GL_EXT_histogram Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_packed_depth_stencil Init: - GL_EXT_packed_float Init: - GL_EXT_packed_pixels Init: - GL_EXT_pixel_buffer_object Init: - GL_EXT_point_parameters Init: - GL_EXT_provoking_vertex Init: - GL_EXT_rescale_normal Init: - GL_EXT_secondary_color Init: - GL_EXT_separate_specular_color Init: - GL_EXT_shader_image_load_store Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_wrap Init: - GL_EXT_subtexture Init: - GL_EXT_texgen_reflection Init: - GL_EXT_texture3D Init: - GL_EXT_texture_array Init: - GL_EXT_texture_buffer_object Init: - GL_EXT_texture_compression_bptc Init: - GL_EXT_texture_compression_latc Init: - GL_EXT_texture_compression_rgtc Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_cube_map Init: - GL_EXT_texture_edge_clamp Init: - GL_EXT_texture_env_add Init: - GL_EXT_texture_env_combine Init: - GL_EXT_texture_env_dot3 Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_texture_integer Init: - GL_EXT_texture_lod Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_texture_object Init: - GL_EXT_texture_rectangle Init: - GL_EXT_texture_sRGB Init: - GL_EXT_texture_shared_exponent Init: - GL_EXT_texture_snorm Init: - GL_EXT_texture_storage Init: - GL_EXT_texture_swizzle Init: - GL_EXT_timer_query Init: - GL_EXT_transform_feedback Init: - GL_EXT_vertex_array Init: - GL_EXT_vertex_array_bgra Init: - GL_EXT_vertex_attrib_64bit Init: - GL_IBM_texture_mirrored_repeat Init: - GL_KTX_buffer_region Init: - GL_NV_blend_square Init: - GL_NV_conditional_render Init: - GL_NV_copy_depth_to_color Init: - GL_NV_copy_image Init: - GL_NV_explicit_multisample Init: - GL_NV_float_buffer Init: - GL_NV_half_float Init: - GL_NV_primitive_restart Init: - GL_NV_texgen_reflection Init: - GL_NV_texture_barrier Init: - GL_SGIS_generate_mipmap Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_SUN_multi_draw_arrays Init: - GL_WIN_swap_hint Init: - WGL_EXT_swap_control Init: Maximum texture size: 16384 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 8 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 4.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 16384 Init: Max varying floats: 128 Init: Max vertex attribs: 29 Init: Max fragment uniform components: 16384 Init: Found OpenGL 2.0 separate stencil methods Init: Found GL_ARB_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found. Log: Loading "sdfdsf" Dev: Spawning server map18 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-2944,256) to (1856,2880) Log: GB: Creating Segs... Log: --------------------------------------- Log: Pham Log: Dev: Client level loaded Log: TravelMapScreen::TM_InitData : Log: TravelMapScreen::TM_InitData : im data: Log: ---------------------------------------- Log: name LeaveMap = map18 Log: int LeaveCluster = 1 Log: string LeaveName = Pham Log: name LeaveTitlePatch = None Log: === Log: name EnterMap = map-1 Log: int EnterCluster = 0 Log: string EnterName = Unnamed Log: name EnterTitlePatch = None Log: === Log: string Text = clus1msg Log: name TextFlat = None Log: name TextPic = interpic Log: name TextMusic = hub Log: int TextCDTrack = 0 Log: int TextCDId = 0 Log: === Log: bool bTextIsLump = 1 Log: ---------------------------------------- Log: TM_LoadAndParseDataLump : Data.Num = 9924 Log: map 0, id = 11, name = map11, title = Thystes, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 1, id = 12, name = map12, title = Joral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 2, id = 23, name = map23, title = Leamaner's Chapel, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 3, id = 14, name = map14, title = Viona, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 4, id = 17, name = map17, title = Xyleg's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 5, id = 13, name = map13, title = Ocadia, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 6, id = 15, name = map15, title = Isianer's Farm, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 7, id = 60, name = map60, title = Is'hine Oasis, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 8, id = 24, name = map24, title = Gaeth's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 9, id = 21, name = map21, title = Tower of Daedalon, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 10, id = 18, name = map18, title = Nolcormu, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 11, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 12, id = 53, name = map53, title = Pham, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 13, id = 16, name = map16, title = Kreo, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 14, id = 22, name = map22, title = Vinel, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 15, id = 19, name = map19, title = Sichabroner, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 16, id = 52, name = map52, title = Tower of Ianabec, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 17, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 18, id = 42, name = map42, title = Yerdel Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 19, id = 39, name = map39, title = Jodisec Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 20, id = 51, name = map51, title = Enegalu, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 21, id = 20, name = map20, title = Etemoryt Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 22, id = 38, name = map38, title = Usachioi Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 23, id = 35, name = map35, title = Kranusthent, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 24, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 25, id = 37, name = map37, title = Lernal Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 26, id = 25, name = map25, title = Euthal, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 27, id = 36, name = map36, title = Reron, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 28, id = 26, name = map26, title = Viarpile Monastery, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 29, id = 34, name = map34, title = Rasc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 30, id = 27, name = map27, title = Falio, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 31, id = 33, name = map33, title = Neusus, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 32, id = 40, name = map40, title = Aldir's Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 33, id = 32, name = map32, title = Thystes Cathedral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 34, id = 59, name = map59, title = Saiab's Inn, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 35, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 36, id = 43, name = map43, title = The Chasm, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 37, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 38, id = 28, name = map28, title = Xymonth, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 39, id = 29, name = map29, title = Pemoert, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 40, id = 44, name = map44, title = Swamp Town, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 41, id = 30, name = map30, title = Oresis Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 42, id = 41, name = map41, title = Hedyntin Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 43, id = 31, name = map31, title = Iarmusc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 44, id = 45, name = map45, title = empty, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 45, id = 46, name = map46, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 46, id = 50, name = map50, title = Melaer, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 47, id = 56, name = map56, title = Tower of Zetelar, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 48, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 49, id = 47, name = map47, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 50, id = 48, name = map48, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 51, id = 57, name = map57, title = Thoras, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 52, id = 49, name = map49, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: TM_LoadPics : PicMain = 14549 Log: TM_LoadPics : PicArrow 0 = 14550 Log: TM_LoadPics : PicArrow 1 = 14551 Log: TM_LoadPics : PicArrow 2 = 14552 Log: TM_LoadPics : PicArrow 3 = 14553 Log: TM_LoadPics : PicArrow 4 = 14554 Log: TM_LoadPics : PicArrow 5 = 14555 Log: TM_LoadPics : PicArrow 6 = 14556 Log: TM_LoadPics : PicArrow 7 = 14557 Log: TM_LoadPics : PicArrow 8 = 14558 Log: TM_LoadPics : PicArrow 9 = 14559 Log: TM_LoadPics : PicArrow 10 = 14560 Log: TM_LoadPics : PicArrow 11 = 14561 Log: TM_LoadPics : PicArrow 12 = 14562 Log: TM_LoadPics : PicArrow 13 = 14563 Log: TM_LoadPics : PicArrow 14 = 14564 Log: TM_LoadPics : PicArrow 15 = 14565 Log: travel complete reason: Log: - no dir Dev: Spawning server map19 Log: GB: Map goes from (-736,-96) to (-224,416) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: Hegdo's Inn Log: Dev: Client level loaded Log: <--------------------------------> Log: map19 Hegdo's Inn Log: <--------------------------------> Log: QUARTZ FLASK Log: QUARTZ FLASK Log: TravelMapScreen::TM_InitData : Log: TravelMapScreen::TM_InitData : im data: Log: ---------------------------------------- Log: name LeaveMap = map19 Log: int LeaveCluster = 1 Log: string LeaveName = Hegdo's Inn Log: name LeaveTitlePatch = None Log: === Log: name EnterMap = map-1 Log: int EnterCluster = 0 Log: string EnterName = Unnamed Log: name EnterTitlePatch = None Log: === Log: string Text = clus1msg Log: name TextFlat = None Log: name TextPic = interpic Log: name TextMusic = hub Log: int TextCDTrack = 0 Log: int TextCDId = 0 Log: === Log: bool bTextIsLump = 1 Log: ---------------------------------------- Log: TM_LoadAndParseDataLump : Data.Num = 9924 Log: map 0, id = 11, name = map11, title = Thystes, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 1, id = 12, name = map12, title = Joral, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 2, id = 23, name = map23, title = Leamaner's Chapel, spawnpos = 0 Log: this map entry has 8 paths coming out Log: map 3, id = 14, name = map14, title = Viona, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 4, id = 17, name = map17, title = Xyleg's Farm, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 5, id = 13, name = map13, title = Ocadia, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 6, id = 15, name = map15, title = Isianer's Farm, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 7, id = 60, name = map60, title = Is'hine Oasis, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 8, id = 24, name = map24, title = Gaeth's Farm, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 9, id = 21, name = map21, title = Tower of Daedalon, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 10, id = 18, name = map18, title = Nolcormu, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 11, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 12, id = 53, name = map53, title = Pham, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 13, id = 16, name = map16, title = Kreo, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 14, id = 22, name = map22, title = Vinel, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 15, id = 19, name = map19, title = Sichabroner, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 16, id = 52, name = map52, title = Tower of Ianabec, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 17, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 18, id = 42, name = map42, title = Yerdel Cave, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 19, id = 39, name = map39, title = Jodisec Mine, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 20, id = 51, name = map51, title = Enegalu, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 21, id = 20, name = map20, title = Etemoryt Outpost, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 22, id = 38, name = map38, title = Usachioi Mine, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 23, id = 35, name = map35, title = Kranusthent, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 24, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 25, id = 37, name = map37, title = Lernal Cave, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 26, id = 25, name = map25, title = Euthal, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 27, id = 36, name = map36, title = Reron, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 28, id = 26, name = map26, title = Viarpile Monastery, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 29, id = 34, name = map34, title = Rasc, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 30, id = 27, name = map27, title = Falio, spawnpos = 0 Log: this map entry has 8 paths coming out Log: map 31, id = 33, name = map33, title = Neusus, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 32, id = 40, name = map40, title = Aldir's Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 33, id = 32, name = map32, title = Thystes Cathedral, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 34, id = 59, name = map59, title = Saiab's Inn, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 35, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 36, id = 43, name = map43, title = The Chasm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 37, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 38, id = 28, name = map28, title = Xymonth, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 39, id = 29, name = map29, title = Pemoert, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 40, id = 44, name = map44, title = Swamp Town, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 41, id = 30, name = map30, title = Oresis Outpost, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 42, id = 41, name = map41, title = Hedyntin Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 43, id = 31, name = map31, title = Iarmusc, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 44, id = 45, name = map45, title = empty, spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 45, id = 46, name = map46, title = empty, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 46, id = 50, name = map50, title = Melaer, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 47, id = 56, name = map56, title = Tower of Zetelar, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 48, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 6 paths coming out Log: map 49, id = 47, name = map47, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 50, id = 48, name = map48, title = empty, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 51, id = 57, name = map57, title = Thoras, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 52, id = 49, name = map49, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: TM_LoadPics : PicMain = 14549 Log: TM_LoadPics : PicArrow 0 = 14550 Log: TM_LoadPics : PicArrow 1 = 14551 Log: TM_LoadPics : PicArrow 2 = 14552 Log: TM_LoadPics : PicArrow 3 = 14553 Log: TM_LoadPics : PicArrow 4 = 14554 Log: TM_LoadPics : PicArrow 5 = 14555 Log: TM_LoadPics : PicArrow 6 = 14556 Log: TM_LoadPics : PicArrow 7 = 14557 Log: TM_LoadPics : PicArrow 8 = 14558 Log: TM_LoadPics : PicArrow 9 = 14559 Log: TM_LoadPics : PicArrow 10 = 14560 Log: TM_LoadPics : PicArrow 11 = 14561 Log: TM_LoadPics : PicArrow 12 = 14562 Log: TM_LoadPics : PicArrow 13 = 14563 Log: TM_LoadPics : PicArrow 14 = 14564 Log: TM_LoadPics : PicArrow 15 = 14565 Log: travel complete reason: Log: - road start due pt index value Log: travel complete reason: Log: - no dir Dev: Spawning server map19 Log: GB: Map goes from (-736,-96) to (-224,416) Log: GB: Creating Segs... Log: --------------------------------------- Log: Hegdo's Inn Log: Dev: Client level loaded Log: <--------------------------------> Log: map19 Hegdo's Inn Log: <--------------------------------> Log: DARK SERVANT Log: BOOTS OF SPEED Log: BOOTS OF SPEED Log: KRATER OF MIGHT Log: KRATER OF MIGHT Log: KRATER OF MIGHT Log: MYSTIC URN Log: PORKALATOR Log: DARK SERVANT Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: HAMMER OF RETRIBUTION Log: DISC OF REPULSION Log: FLECHETTE Log: FLECHETTE Log: TIMON'S AXE Log: FLECHETTE Log: FLECHETTE Log: MYSTIC AMBIT INCANT Log: MYSTIC AMBIT INCANT Log: FLECHETTE Log: ICON OF THE DEFENDER Log: MYSTIC AMBIT INCANT Log: FLECHETTE Log: FLECHETTE Log: MYSTIC AMBIT INCANT Log: FLECHETTE Log: FLECHETTE Log: QUIETUS ASSEMBLED Log: QUIETUS ASSEMBLED Log: QUARTZ FLASK Log: QUARTZ FLASK Log: QUARTZ FLASK Log: Sys_Error: Reference not set to an instance of an object Log: - RunFunction Log: - (linespec.PlayerEx.SetWeapon 19) Log: - RunFunction Log: - (linespec.Inventory.A_Lower 205) Log: - VObject::ExecuteFunction Log: - (linespec.Inventory.A_Lower) Log: - VBasePlayer::SetViewState Log: - RunFunction Log: - (engine.BasePlayer.AdvanceViewStates 0) Log: - RunFunction Log: - (linespec.PlayerEx.MovePsprites 2) Log: - RunFunction Log: - (game.Player.MovePsprites 72) Log: - RunFunction Log: - (game.Player.PlayerTick 1192) Log: - VObject::ExecuteFunction Log: - (game.Player.PlayerTick) Log: - SV_RunClients Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: camper left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Reference not set to an instance of an object
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./basev/hexen/xmodels.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:krpgmaps.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: Adding ./koraxrpg/xmodels.pk3 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Init: Stencil buffer available Init: Swap control extension found. Log: 1280x960x32. Init: GL_VENDOR: ATI Technologies Inc. Init: GL_RENDERER: AMD Radeon HD 6800 Series Init: GL_VERSION: 4.2.11631 Compatibility Profile Context Init: GL_EXTENSIONS: Init: - GL_AMDX_debug_output Init: - GL_AMDX_vertex_shader_tessellator Init: - GL_AMD_conservative_depth Init: - GL_AMD_debug_output Init: - GL_AMD_depth_clamp_separate Init: - GL_AMD_draw_buffers_blend Init: - GL_AMD_multi_draw_indirect Init: - GL_AMD_name_gen_delete Init: - GL_AMD_performance_monitor Init: - GL_AMD_pinned_memory Init: - GL_AMD_sample_positions Init: - GL_AMD_seamless_cubemap_per_texture Init: - GL_AMD_shader_stencil_export Init: - GL_AMD_shader_trace Init: - GL_AMD_texture_cube_map_array Init: - GL_AMD_texture_texture4 Init: - GL_AMD_transform_feedback3_lines_triangles Init: - GL_AMD_vertex_shader_layer Init: - GL_AMD_vertex_shader_tessellator Init: - GL_AMD_vertex_shader_viewport_index Init: - GL_ARB_ES2_compatibility Init: - GL_ARB_base_instance Init: - GL_ARB_blend_func_extended Init: - GL_ARB_color_buffer_float Init: - GL_ARB_compressed_texture_pixel_storage Init: - GL_ARB_conservative_depth Init: - GL_ARB_copy_buffer Init: - GL_ARB_depth_buffer_float Init: - GL_ARB_depth_clamp Init: - GL_ARB_depth_texture Init: - GL_ARB_draw_buffers Init: - GL_ARB_draw_buffers_blend Init: - GL_ARB_draw_elements_base_vertex Init: - GL_ARB_draw_indirect Init: - GL_ARB_draw_instanced Init: - GL_ARB_explicit_attrib_location Init: - GL_ARB_fragment_coord_conventions Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_framebuffer_object Init: - GL_ARB_framebuffer_sRGB Init: - GL_ARB_geometry_shader4 Init: - GL_ARB_get_program_binary Init: - GL_ARB_gpu_shader5 Init: - GL_ARB_gpu_shader_fp64 Init: - GL_ARB_half_float_pixel Init: - GL_ARB_half_float_vertex Init: - GL_ARB_imaging Init: - GL_ARB_instanced_arrays Init: - GL_ARB_internalformat_query Init: - GL_ARB_map_buffer_alignment Init: - GL_ARB_map_buffer_range Init: - GL_ARB_multisample Init: - GL_ARB_multitexture Init: - GL_ARB_occlusion_query Init: - GL_ARB_occlusion_query2 Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_point_parameters Init: - GL_ARB_point_sprite Init: - GL_ARB_provoking_vertex Init: - GL_ARB_sample_shading Init: - GL_ARB_sampler_objects Init: - GL_ARB_seamless_cube_map Init: - GL_ARB_separate_shader_objects Init: - GL_ARB_shader_atomic_counters Init: - GL_ARB_shader_bit_encoding Init: - GL_ARB_shader_image_load_store Init: - GL_ARB_shader_objects Init: - GL_ARB_shader_precision Init: - GL_ARB_shader_stencil_export Init: - GL_ARB_shader_subroutine Init: - GL_ARB_shader_texture_lod Init: - GL_ARB_shading_language_100 Init: - GL_ARB_shading_language_420pack Init: - GL_ARB_shading_language_packing Init: - GL_ARB_shadow Init: - GL_ARB_shadow_ambient Init: - GL_ARB_sync Init: - GL_ARB_tessellation_shader Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_texture_buffer_object Init: - GL_ARB_texture_buffer_object_rgb32 Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_compression_bptc Init: - GL_ARB_texture_compression_rgtc Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_cube_map_array Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_texture_float Init: - GL_ARB_texture_gather Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_texture_multisample Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_texture_query_lod Init: - GL_ARB_texture_rectangle Init: - GL_ARB_texture_rg Init: - GL_ARB_texture_rgb10_a2ui Init: - GL_ARB_texture_snorm Init: - GL_ARB_texture_storage Init: - GL_ARB_timer_query Init: - GL_ARB_transform_feedback2 Init: - GL_ARB_transform_feedback3 Init: - GL_ARB_transform_feedback_instanced Init: - GL_ARB_transpose_matrix Init: - GL_ARB_uniform_buffer_object Init: - GL_ARB_vertex_array_bgra Init: - GL_ARB_vertex_array_object Init: - GL_ARB_vertex_attrib_64bit Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_shader Init: - GL_ARB_vertex_type_2_10_10_10_rev Init: - GL_ARB_viewport_array Init: - GL_ARB_window_pos Init: - GL_ATI_draw_buffers Init: - GL_ATI_envmap_bumpmap Init: - GL_ATI_fragment_shader Init: - GL_ATI_meminfo Init: - GL_ATI_separate_stencil Init: - GL_ATI_texture_compression_3dc Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_texture_float Init: - GL_ATI_texture_mirror_once Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_bindable_uniform Init: - GL_EXT_blend_color Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_blend_func_separate Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_copy_buffer Init: - GL_EXT_copy_texture Init: - GL_EXT_direct_state_access Init: - GL_EXT_draw_buffers2 Init: - GL_EXT_draw_instanced Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_sRGB Init: - GL_EXT_geometry_shader4 Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_gpu_shader4 Init: - GL_EXT_histogram Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_packed_depth_stencil Init: - GL_EXT_packed_float Init: - GL_EXT_packed_pixels Init: - GL_EXT_pixel_buffer_object Init: - GL_EXT_point_parameters Init: - GL_EXT_provoking_vertex Init: - GL_EXT_rescale_normal Init: - GL_EXT_secondary_color Init: - GL_EXT_separate_specular_color Init: - GL_EXT_shader_image_load_store Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_wrap Init: - GL_EXT_subtexture Init: - GL_EXT_texgen_reflection Init: - GL_EXT_texture3D Init: - GL_EXT_texture_array Init: - GL_EXT_texture_buffer_object Init: - GL_EXT_texture_compression_bptc Init: - GL_EXT_texture_compression_latc Init: - GL_EXT_texture_compression_rgtc Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_cube_map Init: - GL_EXT_texture_edge_clamp Init: - GL_EXT_texture_env_add Init: - GL_EXT_texture_env_combine Init: - GL_EXT_texture_env_dot3 Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_texture_integer Init: - GL_EXT_texture_lod Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_texture_object Init: - GL_EXT_texture_rectangle Init: - GL_EXT_texture_sRGB Init: - GL_EXT_texture_shared_exponent Init: - GL_EXT_texture_snorm Init: - GL_EXT_texture_storage Init: - GL_EXT_texture_swizzle Init: - GL_EXT_timer_query Init: - GL_EXT_transform_feedback Init: - GL_EXT_vertex_array Init: - GL_EXT_vertex_array_bgra Init: - GL_EXT_vertex_attrib_64bit Init: - GL_IBM_texture_mirrored_repeat Init: - GL_KTX_buffer_region Init: - GL_NV_blend_square Init: - GL_NV_conditional_render Init: - GL_NV_copy_depth_to_color Init: - GL_NV_copy_image Init: - GL_NV_explicit_multisample Init: - GL_NV_float_buffer Init: - GL_NV_half_float Init: - GL_NV_primitive_restart Init: - GL_NV_texgen_reflection Init: - GL_NV_texture_barrier Init: - GL_SGIS_generate_mipmap Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_SUN_multi_draw_arrays Init: - GL_WIN_swap_hint Init: - WGL_EXT_swap_control Init: Maximum texture size: 16384 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 8 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 4.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 16384 Init: Max varying floats: 128 Init: Max vertex attribs: 29 Init: Max fragment uniform components: 16384 Init: Found OpenGL 2.0 separate stencil methods Init: Found GL_ARB_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found. Log: Loading "sdfdsf" Dev: Spawning server map18 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-2944,256) to (1856,2880) Log: GB: Creating Segs... Log: --------------------------------------- Log: Pham Log: Dev: Client level loaded Log: TravelMapScreen::TM_InitData : Log: TravelMapScreen::TM_InitData : im data: Log: ---------------------------------------- Log: name LeaveMap = map18 Log: int LeaveCluster = 1 Log: string LeaveName = Pham Log: name LeaveTitlePatch = None Log: === Log: name EnterMap = map-1 Log: int EnterCluster = 0 Log: string EnterName = Unnamed Log: name EnterTitlePatch = None Log: === Log: string Text = clus1msg Log: name TextFlat = None Log: name TextPic = interpic Log: name TextMusic = hub Log: int TextCDTrack = 0 Log: int TextCDId = 0 Log: === Log: bool bTextIsLump = 1 Log: ---------------------------------------- Log: TM_LoadAndParseDataLump : Data.Num = 9924 Log: map 0, id = 11, name = map11, title = Thystes, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 1, id = 12, name = map12, title = Joral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 2, id = 23, name = map23, title = Leamaner's Chapel, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 3, id = 14, name = map14, title = Viona, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 4, id = 17, name = map17, title = Xyleg's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 5, id = 13, name = map13, title = Ocadia, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 6, id = 15, name = map15, title = Isianer's Farm, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 7, id = 60, name = map60, title = Is'hine Oasis, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 8, id = 24, name = map24, title = Gaeth's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 9, id = 21, name = map21, title = Tower of Daedalon, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 10, id = 18, name = map18, title = Nolcormu, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 11, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 12, id = 53, name = map53, title = Pham, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 13, id = 16, name = map16, title = Kreo, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 14, id = 22, name = map22, title = Vinel, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 15, id = 19, name = map19, title = Sichabroner, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 16, id = 52, name = map52, title = Tower of Ianabec, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 17, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 18, id = 42, name = map42, title = Yerdel Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 19, id = 39, name = map39, title = Jodisec Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 20, id = 51, name = map51, title = Enegalu, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 21, id = 20, name = map20, title = Etemoryt Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 22, id = 38, name = map38, title = Usachioi Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 23, id = 35, name = map35, title = Kranusthent, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 24, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 25, id = 37, name = map37, title = Lernal Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 26, id = 25, name = map25, title = Euthal, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 27, id = 36, name = map36, title = Reron, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 28, id = 26, name = map26, title = Viarpile Monastery, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 29, id = 34, name = map34, title = Rasc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 30, id = 27, name = map27, title = Falio, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 31, id = 33, name = map33, title = Neusus, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 32, id = 40, name = map40, title = Aldir's Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 33, id = 32, name = map32, title = Thystes Cathedral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 34, id = 59, name = map59, title = Saiab's Inn, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 35, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 36, id = 43, name = map43, title = The Chasm, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 37, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 38, id = 28, name = map28, title = Xymonth, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 39, id = 29, name = map29, title = Pemoert, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 40, id = 44, name = map44, title = Swamp Town, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 41, id = 30, name = map30, title = Oresis Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 42, id = 41, name = map41, title = Hedyntin Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 43, id = 31, name = map31, title = Iarmusc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 44, id = 45, name = map45, title = empty, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 45, id = 46, name = map46, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 46, id = 50, name = map50, title = Melaer, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 47, id = 56, name = map56, title = Tower of Zetelar, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 48, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 49, id = 47, name = map47, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 50, id = 48, name = map48, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 51, id = 57, name = map57, title = Thoras, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 52, id = 49, name = map49, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: TM_LoadPics : PicMain = 14549 Log: TM_LoadPics : PicArrow 0 = 14550 Log: TM_LoadPics : PicArrow 1 = 14551 Log: TM_LoadPics : PicArrow 2 = 14552 Log: TM_LoadPics : PicArrow 3 = 14553 Log: TM_LoadPics : PicArrow 4 = 14554 Log: TM_LoadPics : PicArrow 5 = 14555 Log: TM_LoadPics : PicArrow 6 = 14556 Log: TM_LoadPics : PicArrow 7 = 14557 Log: TM_LoadPics : PicArrow 8 = 14558 Log: TM_LoadPics : PicArrow 9 = 14559 Log: TM_LoadPics : PicArrow 10 = 14560 Log: TM_LoadPics : PicArrow 11 = 14561 Log: TM_LoadPics : PicArrow 12 = 14562 Log: TM_LoadPics : PicArrow 13 = 14563 Log: TM_LoadPics : PicArrow 14 = 14564 Log: TM_LoadPics : PicArrow 15 = 14565 Log: travel complete reason: Log: - road start due pt index value Dev: Spawning server map22 Log: GB: Map goes from (-800,-96) to (-160,480) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: Tower of Daedalon Log: Dev: Client level loaded Log: <--------------------------------> Log: map22 Tower of Daedalon Log: <--------------------------------> Log: >impulse 151 Log: camper died. Log: Loading "sdfdsf" Log: camper left the game Dev: Spawning server map18 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-2944,256) to (1856,2880) Log: GB: Creating Segs... Log: --------------------------------------- Log: Pham Log: Dev: Client level loaded Dev: Spawning server map01 Log: GB: Map goes from (-960,-4864) to (7744,896) Log: GB: Creating Segs... Log: Behavior lump too small Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: --------------------------------------- Log: Praevian Forest Log: Log: Player 1 has no start spot for position 0 Dev: Client level loaded Log: >impulse 152 Dev: Spawning server map02 Log: GB: Map goes from (-3072,-704) to (5248,6090) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: hexquak2 Log: Dev: Client level loaded Log: Game saved Log: COMBINED MANA Log: BLUE MANA Log: GREEN MANA Log: BLUE MANA Log: poisoned Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: COMBINED MANA Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: TIMON'S AXE Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: BLUE MANA Log: poisoned Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: VTextureManager::AddPatch: Pic condc0 not found Log: Game saved Log: BLUE MANA Log: GREEN MANA Log: QUARTZ FLASK Log: - VEntity::CheckRelPosition Log: - VEntity::TryMove Log: - RunFunction Log: - (engine.Entity.TryMoveEx 0) Log: - RunFunction Log: - (linespec.EntityEx.XYMovement 713) Log: - RunFunction Log: - (linespec.EntityEx.Physics 319) Log: - RunFunction Log: - (linespec.Actor.Physics 58) Log: - RunFunction Log: - (linespec.EntityEx.Tick 266) Log: - RunFunction Log: - (linespec.Actor.Tick 82) Log: - RunFunction Log: - (linespec.KRPGPawn.Tick 58) Log: - VObject::ExecuteFunction Log: - (linespec.KRPGPawn.Tick) Log: - VThinker::Tick Log: - VLevel::TickWorld Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: camper left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./basev/hexen/xmodels.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:krpgmaps.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: Adding ./koraxrpg/xmodels.pk3 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Init: Stencil buffer available Init: Swap control extension found. Log: 1280x960x32. Init: GL_VENDOR: ATI Technologies Inc. Init: GL_RENDERER: AMD Radeon HD 6800 Series Init: GL_VERSION: 4.2.11631 Compatibility Profile Context Init: GL_EXTENSIONS: Init: - GL_AMDX_debug_output Init: - GL_AMDX_vertex_shader_tessellator Init: - GL_AMD_conservative_depth Init: - GL_AMD_debug_output Init: - GL_AMD_depth_clamp_separate Init: - GL_AMD_draw_buffers_blend Init: - GL_AMD_multi_draw_indirect Init: - GL_AMD_name_gen_delete Init: - GL_AMD_performance_monitor Init: - GL_AMD_pinned_memory Init: - GL_AMD_sample_positions Init: - GL_AMD_seamless_cubemap_per_texture Init: - GL_AMD_shader_stencil_export Init: - GL_AMD_shader_trace Init: - GL_AMD_texture_cube_map_array Init: - GL_AMD_texture_texture4 Init: - GL_AMD_transform_feedback3_lines_triangles Init: - GL_AMD_vertex_shader_layer Init: - GL_AMD_vertex_shader_tessellator Init: - GL_AMD_vertex_shader_viewport_index Init: - GL_ARB_ES2_compatibility Init: - GL_ARB_base_instance Init: - GL_ARB_blend_func_extended Init: - GL_ARB_color_buffer_float Init: - GL_ARB_compressed_texture_pixel_storage Init: - GL_ARB_conservative_depth Init: - GL_ARB_copy_buffer Init: - GL_ARB_depth_buffer_float Init: - GL_ARB_depth_clamp Init: - GL_ARB_depth_texture Init: - GL_ARB_draw_buffers Init: - GL_ARB_draw_buffers_blend Init: - GL_ARB_draw_elements_base_vertex Init: - GL_ARB_draw_indirect Init: - GL_ARB_draw_instanced Init: - GL_ARB_explicit_attrib_location Init: - GL_ARB_fragment_coord_conventions Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_framebuffer_object Init: - GL_ARB_framebuffer_sRGB Init: - GL_ARB_geometry_shader4 Init: - GL_ARB_get_program_binary Init: - GL_ARB_gpu_shader5 Init: - GL_ARB_gpu_shader_fp64 Init: - GL_ARB_half_float_pixel Init: - GL_ARB_half_float_vertex Init: - GL_ARB_imaging Init: - GL_ARB_instanced_arrays Init: - GL_ARB_internalformat_query Init: - GL_ARB_map_buffer_alignment Init: - GL_ARB_map_buffer_range Init: - GL_ARB_multisample Init: - GL_ARB_multitexture Init: - GL_ARB_occlusion_query Init: - GL_ARB_occlusion_query2 Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_point_parameters Init: - GL_ARB_point_sprite Init: - GL_ARB_provoking_vertex Init: - GL_ARB_sample_shading Init: - GL_ARB_sampler_objects Init: - GL_ARB_seamless_cube_map Init: - GL_ARB_separate_shader_objects Init: - GL_ARB_shader_atomic_counters Init: - GL_ARB_shader_bit_encoding Init: - GL_ARB_shader_image_load_store Init: - GL_ARB_shader_objects Init: - GL_ARB_shader_precision Init: - GL_ARB_shader_stencil_export Init: - GL_ARB_shader_subroutine Init: - GL_ARB_shader_texture_lod Init: - GL_ARB_shading_language_100 Init: - GL_ARB_shading_language_420pack Init: - GL_ARB_shading_language_packing Init: - GL_ARB_shadow Init: - GL_ARB_shadow_ambient Init: - GL_ARB_sync Init: - GL_ARB_tessellation_shader Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_texture_buffer_object Init: - GL_ARB_texture_buffer_object_rgb32 Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_compression_bptc Init: - GL_ARB_texture_compression_rgtc Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_cube_map_array Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_texture_float Init: - GL_ARB_texture_gather Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_texture_multisample Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_texture_query_lod Init: - GL_ARB_texture_rectangle Init: - GL_ARB_texture_rg Init: - GL_ARB_texture_rgb10_a2ui Init: - GL_ARB_texture_snorm Init: - GL_ARB_texture_storage Init: - GL_ARB_timer_query Init: - GL_ARB_transform_feedback2 Init: - GL_ARB_transform_feedback3 Init: - GL_ARB_transform_feedback_instanced Init: - GL_ARB_transpose_matrix Init: - GL_ARB_uniform_buffer_object Init: - GL_ARB_vertex_array_bgra Init: - GL_ARB_vertex_array_object Init: - GL_ARB_vertex_attrib_64bit Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_shader Init: - GL_ARB_vertex_type_2_10_10_10_rev Init: - GL_ARB_viewport_array Init: - GL_ARB_window_pos Init: - GL_ATI_draw_buffers Init: - GL_ATI_envmap_bumpmap Init: - GL_ATI_fragment_shader Init: - GL_ATI_meminfo Init: - GL_ATI_separate_stencil Init: - GL_ATI_texture_compression_3dc Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_texture_float Init: - GL_ATI_texture_mirror_once Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_bindable_uniform Init: - GL_EXT_blend_color Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_blend_func_separate Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_copy_buffer Init: - GL_EXT_copy_texture Init: - GL_EXT_direct_state_access Init: - GL_EXT_draw_buffers2 Init: - GL_EXT_draw_instanced Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_sRGB Init: - GL_EXT_geometry_shader4 Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_gpu_shader4 Init: - GL_EXT_histogram Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_packed_depth_stencil Init: - GL_EXT_packed_float Init: - GL_EXT_packed_pixels Init: - GL_EXT_pixel_buffer_object Init: - GL_EXT_point_parameters Init: - GL_EXT_provoking_vertex Init: - GL_EXT_rescale_normal Init: - GL_EXT_secondary_color Init: - GL_EXT_separate_specular_color Init: - GL_EXT_shader_image_load_store Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_wrap Init: - GL_EXT_subtexture Init: - GL_EXT_texgen_reflection Init: - GL_EXT_texture3D Init: - GL_EXT_texture_array Init: - GL_EXT_texture_buffer_object Init: - GL_EXT_texture_compression_bptc Init: - GL_EXT_texture_compression_latc Init: - GL_EXT_texture_compression_rgtc Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_cube_map Init: - GL_EXT_texture_edge_clamp Init: - GL_EXT_texture_env_add Init: - GL_EXT_texture_env_combine Init: - GL_EXT_texture_env_dot3 Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_texture_integer Init: - GL_EXT_texture_lod Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_texture_object Init: - GL_EXT_texture_rectangle Init: - GL_EXT_texture_sRGB Init: - GL_EXT_texture_shared_exponent Init: - GL_EXT_texture_snorm Init: - GL_EXT_texture_storage Init: - GL_EXT_texture_swizzle Init: - GL_EXT_timer_query Init: - GL_EXT_transform_feedback Init: - GL_EXT_vertex_array Init: - GL_EXT_vertex_array_bgra Init: - GL_EXT_vertex_attrib_64bit Init: - GL_IBM_texture_mirrored_repeat Init: - GL_KTX_buffer_region Init: - GL_NV_blend_square Init: - GL_NV_conditional_render Init: - GL_NV_copy_depth_to_color Init: - GL_NV_copy_image Init: - GL_NV_explicit_multisample Init: - GL_NV_float_buffer Init: - GL_NV_half_float Init: - GL_NV_primitive_restart Init: - GL_NV_texgen_reflection Init: - GL_NV_texture_barrier Init: - GL_SGIS_generate_mipmap Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_SUN_multi_draw_arrays Init: - GL_WIN_swap_hint Init: - WGL_EXT_swap_control Init: Maximum texture size: 16384 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 8 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 4.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 16384 Init: Max varying floats: 128 Init: Max vertex attribs: 29 Init: Max fragment uniform components: 16384 Init: Found OpenGL 2.0 separate stencil methods Init: Found GL_ARB_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found. Log: Loading "dfssd" Dev: Spawning server map02 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-3072,-704) to (5248,6090) Log: GB: Creating Segs... Log: --------------------------------------- Log: hexquak2 Log: Dev: Client level loaded Log: COMBINED MANA Log: QUARTZ FLASK Log: >god Log: GOD MODE ON Dev: Spawning server map01 Log: GB: Map goes from (-960,-4864) to (7744,896) Log: GB: Creating Segs... Log: Behavior lump too small Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: Invalid extra floor, tag 2 Log: --------------------------------------- Log: Praevian Forest Log: Dev: Client level loaded Log: <--------------------------------> Log: No mana Log: <--------------------------------> Dev: Spawning server map18 Log: GB: Map goes from (-2944,256) to (1856,2880) Log: GB: Creating Segs... Log: --------------------------------------- Log: Pham Log: Dev: Client level loaded Log: <--------------------------------> Log: map18 Pham Log: <--------------------------------> Log: TravelMapScreen::TM_InitData : Log: TravelMapScreen::TM_InitData : im data: Log: ---------------------------------------- Log: name LeaveMap = map18 Log: int LeaveCluster = 1 Log: string LeaveName = Pham Log: name LeaveTitlePatch = None Log: === Log: name EnterMap = map-1 Log: int EnterCluster = 0 Log: string EnterName = Unnamed Log: name EnterTitlePatch = None Log: === Log: string Text = clus1msg Log: name TextFlat = None Log: name TextPic = interpic Log: name TextMusic = hub Log: int TextCDTrack = 0 Log: int TextCDId = 0 Log: === Log: bool bTextIsLump = 1 Log: ---------------------------------------- Log: TM_LoadAndParseDataLump : Data.Num = 9924 Log: map 0, id = 11, name = map11, title = Thystes, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 1, id = 12, name = map12, title = Joral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 2, id = 23, name = map23, title = Leamaner's Chapel, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 3, id = 14, name = map14, title = Viona, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 4, id = 17, name = map17, title = Xyleg's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 5, id = 13, name = map13, title = Ocadia, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 6, id = 15, name = map15, title = Isianer's Farm, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 7, id = 60, name = map60, title = Is'hine Oasis, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 8, id = 24, name = map24, title = Gaeth's Farm, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 9, id = 21, name = map21, title = Tower of Daedalon, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 10, id = 18, name = map18, title = Nolcormu, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 11, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 12, id = 53, name = map53, title = Pham, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 13, id = 16, name = map16, title = Kreo, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 14, id = 22, name = map22, title = Vinel, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 15, id = 19, name = map19, title = Sichabroner, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 16, id = 52, name = map52, title = Tower of Ianabec, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 17, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 18, id = 42, name = map42, title = Yerdel Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 19, id = 39, name = map39, title = Jodisec Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 20, id = 51, name = map51, title = Enegalu, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 21, id = 20, name = map20, title = Etemoryt Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 22, id = 38, name = map38, title = Usachioi Mine, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 23, id = 35, name = map35, title = Kranusthent, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 24, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 25, id = 37, name = map37, title = Lernal Cave, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 26, id = 25, name = map25, title = Euthal, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 27, id = 36, name = map36, title = Reron, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 28, id = 26, name = map26, title = Viarpile Monastery, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 29, id = 34, name = map34, title = Rasc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 30, id = 27, name = map27, title = Falio, spawnpos = 0 Log: this map entry has 4 paths coming out Log: map 31, id = 33, name = map33, title = Neusus, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 32, id = 40, name = map40, title = Aldir's Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 33, id = 32, name = map32, title = Thystes Cathedral, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 34, id = 59, name = map59, title = Saiab's Inn, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 35, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 36, id = 43, name = map43, title = The Chasm, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 37, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 38, id = 28, name = map28, title = Xymonth, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 39, id = 29, name = map29, title = Pemoert, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 40, id = 44, name = map44, title = Swamp Town, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 41, id = 30, name = map30, title = Oresis Outpost, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 42, id = 41, name = map41, title = Hedyntin Cave, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 43, id = 31, name = map31, title = Iarmusc, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 44, id = 45, name = map45, title = empty, spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 45, id = 46, name = map46, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 46, id = 50, name = map50, title = Melaer, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 47, id = 56, name = map56, title = Tower of Zetelar, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 48, id = -1, name = None, title = , spawnpos = 0 Log: this map entry has 3 paths coming out Log: map 49, id = 47, name = map47, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 50, id = 48, name = map48, title = empty, spawnpos = 0 Log: this map entry has 2 paths coming out Log: map 51, id = 57, name = map57, title = Thoras, spawnpos = 0 Log: this map entry has 1 paths coming out Log: map 52, id = 49, name = map49, title = empty, spawnpos = 0 Log: this map entry has 1 paths coming out Log: TM_LoadPics : PicMain = 14550 Log: TM_LoadPics : PicArrow 0 = 14551 Log: TM_LoadPics : PicArrow 1 = 14552 Log: TM_LoadPics : PicArrow 2 = 14553 Log: TM_LoadPics : PicArrow 3 = 14554 Log: TM_LoadPics : PicArrow 4 = 14555 Log: TM_LoadPics : PicArrow 5 = 14556 Log: TM_LoadPics : PicArrow 6 = 14557 Log: TM_LoadPics : PicArrow 7 = 14558 Log: TM_LoadPics : PicArrow 8 = 14559 Log: TM_LoadPics : PicArrow 9 = 14560 Log: TM_LoadPics : PicArrow 10 = 14561 Log: TM_LoadPics : PicArrow 11 = 14562 Log: TM_LoadPics : PicArrow 12 = 14563 Log: TM_LoadPics : PicArrow 13 = 14564 Log: TM_LoadPics : PicArrow 14 = 14565 Log: TM_LoadPics : PicArrow 15 = 14566 Log: travel complete reason: Log: - road start due pt index value Dev: Spawning server map22 Log: GB: Map goes from (-800,-96) to (-160,480) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: Tower of Daedalon Log: Dev: Client level loaded Log: <--------------------------------> Log: map22 Tower of Daedalon Log: <--------------------------------> Log: Game saved Dev: Spawning server map05 Log: GB: Map goes from (-1856,-1664) to (1856,2128) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: chaosrsh Log: Dev: Client level loaded Log: <--------------------------------> Log: SURVIVE FOR SEVERAL SECONDS TO ADVANCE Log: <--------------------------------> Log: TIMON'S AXE Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: <--------------------------------> Log: THE PATH SHALL BE OPENED FOR YOU Log: <--------------------------------> Log: YOU REACHED LEVEL 2 Log: DISC OF REPULSION Log: DISC OF REPULSION Log: SILVER BAR Log: DISC OF REPULSION Log: DISC OF REPULSION Log: DISC OF REPULSION Log: FALCON SHIELD Log: PLATINUM HELMET Log: - VEntity::CheckRelPosition Log: - VEntity::TryMove Log: - RunFunction Log: - (engine.Entity.TryMoveEx 0) Log: - RunFunction Log: - (linespec.EntityEx.XYMovement 713) Log: - RunFunction Log: - (linespec.EntityEx.Physics 319) Log: - RunFunction Log: - (linespec.Actor.Physics 58) Log: - RunFunction Log: - (linespec.EntityEx.Tick 266) Log: - RunFunction Log: - (linespec.Actor.Tick 82) Log: - VObject::ExecuteFunction Log: - (linespec.Actor.Tick) Log: - VThinker::Tick Log: - VLevel::TickWorld Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: camper left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./basev/hexen/xmodels.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:krpgmaps.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: Adding ./koraxrpg/xmodels.pk3 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Init: Stencil buffer available Init: Swap control extension found. Log: 1280x960x32. Init: GL_VENDOR: ATI Technologies Inc. Init: GL_RENDERER: AMD Radeon HD 6800 Series Init: GL_VERSION: 4.2.11631 Compatibility Profile Context Init: GL_EXTENSIONS: Init: - GL_AMDX_debug_output Init: - GL_AMDX_vertex_shader_tessellator Init: - GL_AMD_conservative_depth Init: - GL_AMD_debug_output Init: - GL_AMD_depth_clamp_separate Init: - GL_AMD_draw_buffers_blend Init: - GL_AMD_multi_draw_indirect Init: - GL_AMD_name_gen_delete Init: - GL_AMD_performance_monitor Init: - GL_AMD_pinned_memory Init: - GL_AMD_sample_positions Init: - GL_AMD_seamless_cubemap_per_texture Init: - GL_AMD_shader_stencil_export Init: - GL_AMD_shader_trace Init: - GL_AMD_texture_cube_map_array Init: - GL_AMD_texture_texture4 Init: - GL_AMD_transform_feedback3_lines_triangles Init: - GL_AMD_vertex_shader_layer Init: - GL_AMD_vertex_shader_tessellator Init: - GL_AMD_vertex_shader_viewport_index Init: - GL_ARB_ES2_compatibility Init: - GL_ARB_base_instance Init: - GL_ARB_blend_func_extended Init: - GL_ARB_color_buffer_float Init: - GL_ARB_compressed_texture_pixel_storage Init: - GL_ARB_conservative_depth Init: - GL_ARB_copy_buffer Init: - GL_ARB_depth_buffer_float Init: - GL_ARB_depth_clamp Init: - GL_ARB_depth_texture Init: - GL_ARB_draw_buffers Init: - GL_ARB_draw_buffers_blend Init: - GL_ARB_draw_elements_base_vertex Init: - GL_ARB_draw_indirect Init: - GL_ARB_draw_instanced Init: - GL_ARB_explicit_attrib_location Init: - GL_ARB_fragment_coord_conventions Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_framebuffer_object Init: - GL_ARB_framebuffer_sRGB Init: - GL_ARB_geometry_shader4 Init: - GL_ARB_get_program_binary Init: - GL_ARB_gpu_shader5 Init: - GL_ARB_gpu_shader_fp64 Init: - GL_ARB_half_float_pixel Init: - GL_ARB_half_float_vertex Init: - GL_ARB_imaging Init: - GL_ARB_instanced_arrays Init: - GL_ARB_internalformat_query Init: - GL_ARB_map_buffer_alignment Init: - GL_ARB_map_buffer_range Init: - GL_ARB_multisample Init: - GL_ARB_multitexture Init: - GL_ARB_occlusion_query Init: - GL_ARB_occlusion_query2 Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_point_parameters Init: - GL_ARB_point_sprite Init: - GL_ARB_provoking_vertex Init: - GL_ARB_sample_shading Init: - GL_ARB_sampler_objects Init: - GL_ARB_seamless_cube_map Init: - GL_ARB_separate_shader_objects Init: - GL_ARB_shader_atomic_counters Init: - GL_ARB_shader_bit_encoding Init: - GL_ARB_shader_image_load_store Init: - GL_ARB_shader_objects Init: - GL_ARB_shader_precision Init: - GL_ARB_shader_stencil_export Init: - GL_ARB_shader_subroutine Init: - GL_ARB_shader_texture_lod Init: - GL_ARB_shading_language_100 Init: - GL_ARB_shading_language_420pack Init: - GL_ARB_shading_language_packing Init: - GL_ARB_shadow Init: - GL_ARB_shadow_ambient Init: - GL_ARB_sync Init: - GL_ARB_tessellation_shader Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_texture_buffer_object Init: - GL_ARB_texture_buffer_object_rgb32 Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_compression_bptc Init: - GL_ARB_texture_compression_rgtc Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_cube_map_array Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_texture_float Init: - GL_ARB_texture_gather Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_texture_multisample Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_texture_query_lod Init: - GL_ARB_texture_rectangle Init: - GL_ARB_texture_rg Init: - GL_ARB_texture_rgb10_a2ui Init: - GL_ARB_texture_snorm Init: - GL_ARB_texture_storage Init: - GL_ARB_timer_query Init: - GL_ARB_transform_feedback2 Init: - GL_ARB_transform_feedback3 Init: - GL_ARB_transform_feedback_instanced Init: - GL_ARB_transpose_matrix Init: - GL_ARB_uniform_buffer_object Init: - GL_ARB_vertex_array_bgra Init: - GL_ARB_vertex_array_object Init: - GL_ARB_vertex_attrib_64bit Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_shader Init: - GL_ARB_vertex_type_2_10_10_10_rev Init: - GL_ARB_viewport_array Init: - GL_ARB_window_pos Init: - GL_ATI_draw_buffers Init: - GL_ATI_envmap_bumpmap Init: - GL_ATI_fragment_shader Init: - GL_ATI_meminfo Init: - GL_ATI_separate_stencil Init: - GL_ATI_texture_compression_3dc Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_texture_float Init: - GL_ATI_texture_mirror_once Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_bindable_uniform Init: - GL_EXT_blend_color Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_blend_func_separate Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_copy_buffer Init: - GL_EXT_copy_texture Init: - GL_EXT_direct_state_access Init: - GL_EXT_draw_buffers2 Init: - GL_EXT_draw_instanced Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_sRGB Init: - GL_EXT_geometry_shader4 Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_gpu_shader4 Init: - GL_EXT_histogram Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_packed_depth_stencil Init: - GL_EXT_packed_float Init: - GL_EXT_packed_pixels Init: - GL_EXT_pixel_buffer_object Init: - GL_EXT_point_parameters Init: - GL_EXT_provoking_vertex Init: - GL_EXT_rescale_normal Init: - GL_EXT_secondary_color Init: - GL_EXT_separate_specular_color Init: - GL_EXT_shader_image_load_store Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_wrap Init: - GL_EXT_subtexture Init: - GL_EXT_texgen_reflection Init: - GL_EXT_texture3D Init: - GL_EXT_texture_array Init: - GL_EXT_texture_buffer_object Init: - GL_EXT_texture_compression_bptc Init: - GL_EXT_texture_compression_latc Init: - GL_EXT_texture_compression_rgtc Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_cube_map Init: - GL_EXT_texture_edge_clamp Init: - GL_EXT_texture_env_add Init: - GL_EXT_texture_env_combine Init: - GL_EXT_texture_env_dot3 Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_texture_integer Init: - GL_EXT_texture_lod Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_texture_object Init: - GL_EXT_texture_rectangle Init: - GL_EXT_texture_sRGB Init: - GL_EXT_texture_shared_exponent Init: - GL_EXT_texture_snorm Init: - GL_EXT_texture_storage Init: - GL_EXT_texture_swizzle Init: - GL_EXT_timer_query Init: - GL_EXT_transform_feedback Init: - GL_EXT_vertex_array Init: - GL_EXT_vertex_array_bgra Init: - GL_EXT_vertex_attrib_64bit Init: - GL_IBM_texture_mirrored_repeat Init: - GL_KTX_buffer_region Init: - GL_NV_blend_square Init: - GL_NV_conditional_render Init: - GL_NV_copy_depth_to_color Init: - GL_NV_copy_image Init: - GL_NV_explicit_multisample Init: - GL_NV_float_buffer Init: - GL_NV_half_float Init: - GL_NV_primitive_restart Init: - GL_NV_texgen_reflection Init: - GL_NV_texture_barrier Init: - GL_SGIS_generate_mipmap Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_SUN_multi_draw_arrays Init: - GL_WIN_swap_hint Init: - WGL_EXT_swap_control Init: Maximum texture size: 16384 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 8 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 4.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 16384 Init: Max varying floats: 128 Init: Max vertex attribs: 29 Init: Max fragment uniform components: 16384 Init: Found OpenGL 2.0 separate stencil methods Init: Found GL_ARB_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found. Log: Loading "dfssd" Dev: Spawning server map02 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-3072,-704) to (5248,6090) Log: GB: Creating Segs... Log: --------------------------------------- Log: hexquak2 Log: Dev: Client level loaded Log: BLUE MANA Log: >god Log: GOD MODE ON Log: COMBINED MANA Log: GREEN MANA Log: COMBINED MANA Log: GREEN MANA Log: GREEN MANA Log: FALCON SHIELD Log: QUIETUS ASSEMBLED Log: Sys_Error: Reference not set to an instance of an object Log: - RunFunction Log: - (linespec.PlayerEx.SetWeapon 19) Log: - RunFunction Log: - (linespec.Inventory.A_Lower 205) Log: - VObject::ExecuteFunction Log: - (linespec.Inventory.A_Lower) Log: - VBasePlayer::SetViewState Log: - RunFunction Log: - (engine.BasePlayer.AdvanceViewStates 0) Log: - RunFunction Log: - (linespec.PlayerEx.MovePsprites 2) Log: - RunFunction Log: - (game.Player.MovePsprites 72) Log: - RunFunction Log: - (game.Player.PlayerTick 1192) Log: - VObject::ExecuteFunction Log: - (game.Player.PlayerTick) Log: - SV_RunClients Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: camper left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Reference not set to an instance of an object
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