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not fair that cleric has no new weapons

Tue, 06 Dec 2005 14:57:03


In kmod 3.0, mage has 8 weapons and fighter has 7 weapons, counting axe and manaaxe as separate and quietus and manaquietus also as separate. Cleric should have 2 new weapons for a total of 6 weapons. First off is the gas thing in korax arena should be double binded with the serpent staff. Mage has ice wand bounded with the frost shards so cleric should have a fire wand bounded with the firestorm. As for the mage wands bounded onto #1, it should be renamed because blue wand or red wand or gray wand or yellow wand sounds plain. I called the yellow wand gold wand, blue is sapphire wand, like in the original hexen, gray wand is platinum wand, and red wand is ruby wand, even though it does fire damage, it will be different from cleric's fire wand, which has the same sprite as the elvenwand, except it is red, where the ice wand is blue. The firewand should have a flamethrower like thing similar to the tomed phoenix rod in heretic.
Thu, 08 Dec 2005 14:45:13


Sorry, I'm sleepy today <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( -->.
Thu, 08 Dec 2005 20:47:09


THE SOURCE IS THERE CODE YOUR OWN SUPER WEAPONS !!!1!!!1!(3u131u31001j21902[/typicalramborcresponse!]
Thu, 08 Dec 2005 21:58:34


Would you rather we'd still screw around with KMOD adding a little unimportant feature here or there instead of KA?
Fri, 09 Dec 2005 05:46:27


to change the subject, when is 3.0 officially released? Are you almost done, or still have so many things to do?

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