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NeoWorm Resources

Mon, 04 Feb 2008 14:04:07

NeoWorm

I recently started making some minor mods and addons for ZHeXen. Even its for ZDooM/GZDooM engine you might be interested in some sprites. Feel free to use them: Jumping Sabreclaw (new frames for jumping, also little more dangerous attack) [url:3mmalvr5]http://www.mediafire.com/?8dhjtuxhszz Some HeXen Shields [img:3mmalvr5]http://img201.imageshack.us/img201/948/shieldsnetys3.png[/img:3mmalvr5] Alternative Mace swing [img:3mmalvr5]http://img181.imageshack.us/img181/6325/maceplusxj7.png[/img:3mmalvr5] HeXen II Power cube v1. Right now its impossible to make it orbit around player, so its simple monster summon. [url:3mmalvr5]http://www.mediafire.com/?d5jmzylmwj2 Spritesheet [img:3mmalvr5]http://img142.imageshack.us/img142/6600/jewelcubehexenpalleteaj4.png[/img:3mmalvr5] Right now I am trying to make better Corvus sprite for my Sidhe Class mod for HeXen (betaversion on ZDooM.org). [img:3mmalvr5]http://img120.imageshack.us/img120/802/corvusnetrp7.png[/img:3mmalvr5]
Mon, 04 Feb 2008 14:06:48

NeoWorm

Oh and I forgot Golden Axe Blue thief for HeXen [url:dalri63s]http://www.mediafire.com/?6jjmxfmtmmu [img:dalri63s]http://img89.imageshack.us/img89/5319/bluethiefhj4.png[/img:dalri63s] And some HeXen/Heretic related art. [img:dalri63s]http://xs223.xs.to/xs223/08021/Hexen.JPG[/img:dalri63s]
Mon, 04 Feb 2008 15:36:07

RambOrc

Looks very good. I'd like to invite you to the Korax team if you are interested.
Mon, 04 Feb 2008 19:48:48

NeoWorm

I am interested, but right now I have many things to do. It will take about a month before I will be able to do something for your mod.
Mon, 04 Feb 2008 20:14:14

Necromancer

How do I get the wads to work? <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt=":?" title="Confused" /><!-- s:? -->
Mon, 04 Feb 2008 20:22:41

NeoWorm

You need ZDooM SVN build or GZDooM and than you need to summon the right actor ingame via console "summon jumpclink" for jumping clink (working in Heretic and HeXen) "summon bluethief" for Blue Thief "summon jewelcube" or "give articube" for powercube monster/artifact In fact these are only resources, free to be used in custom maps.
Mon, 04 Feb 2008 22:58:08

RambOrc

[quote="NeoWorm":ar8icmi1]I am interested, but right now I have many things to do. It will take about a month before I will be able to do something for your mod. Just drop by and post when you are ready. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Tue, 05 Feb 2008 10:14:38

Crimson Wizard

Nice sprites there! Heh, always good too see people who do not just say they are interested in contributing/joining the team, but already has something to show... <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> [quote="NeoWorm":37zrozt7]HeXen II Power cube v1. Right now its impossible to make it orbit around player, so its simple monster summon. If it were Vavoom, it would be simple, just to copy Heresiarch orbital orbs algorythm. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --> By the way, blue thief could be a cool easter egg, if we also add Golden Ax thief musical theme ))
Tue, 05 Feb 2008 13:38:32

Firebrand

Great work! I like your hand made drawing <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->, seems like you've got some potential there <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->, and we are in need of lots of art, just asking, have you done textures for maps too?
Tue, 05 Feb 2008 14:39:26

NeoWorm

Only few. I usually dont make maps so I dont need textures. But I think it woudnt be problem
Tue, 12 Feb 2008 14:16:24

NeoWorm

[img:3lw38scj]http://img516.imageshack.us/img516/7707/goldwandpalletecj6.png[/img:3lw38scj]
Tue, 12 Feb 2008 15:55:32

Crimson Wizard

It's very interesting to see how you make these rotations, its not just cutting,cropping and merging. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --> (Though frankly I have doubts about using magic wand as a club to bash enemies like this)
Tue, 12 Feb 2008 16:40:01

NeoWorm

It was made from scratch. And its suposed to a weaving with magic wand not club bashing.
Thu, 14 Feb 2008 16:56:03

Firebrand

Nice work, I like it a lot <!-- s:mrgreen: --><img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green" /><!-- s:mrgreen: -->
Thu, 14 Feb 2008 20:35:25

Necromancer

Looks great keep 'em comin' <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Fri, 15 Feb 2008 09:40:05

RambOrc

Shut up you are not from the team. <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
Fri, 15 Feb 2008 19:26:03

NeoWorm

[img:2euthil7]http://img181.imageshack.us/img181/4791/sheepsheetwm6.png[/img:2euthil7] HeXen II sheep remade in Hexen style, expect Staff of Ovinomancer soon.
Fri, 15 Feb 2008 20:23:40

Crimson Wizard

Heh, that's good, now our central town will have sheeps as well )))
Sat, 16 Feb 2008 12:18:06

RambOrc

The central town not, but the outlying villages yes. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Sun, 17 Feb 2008 14:11:47

NeoWorm

It looks that my Corvus mod will be complete soon, only few sprites of Corvus next and I am free for your mod. So if you want my help add me to team. I will look what needs to be done and start working next weekend.
Sun, 17 Feb 2008 16:22:27

VikingBoyBilly

Haven't looked at the sabreclaw, but all that stuff looks awesome. I attempted to pixel-draw a HexenII archer some time ago. Only got to a front-frame that lacks fine tuning and kinda stopped there <!-- s:| --><img src="{SMILIES_PATH}/icon_neutral.gif" alt=":|" title="Neutral" /><!-- s:| --> I contributed a couple things, but don't really consider myself 'part of the team.'
Mon, 18 Feb 2008 09:45:17

RambOrc

Cool, welcome to the team NeoWorm. Firebrand will give you access to the devforum and stuff. (nudges FB)
Tue, 19 Feb 2008 14:02:59

NeoWorm

Another two HeXen related drawings, First is HeXen II Paladin and second is concept for Shapshifter class (right now cancelled project) [img:250u7k53]http://img20.imageshack.us/img20/3465/paladinresizerz2.jpg[/img:250u7k53] [img:250u7k53]http://img128.imageshack.us/img128/5935/shapshifterresizenf4.jpg[/img:250u7k53]
Tue, 19 Feb 2008 15:02:57

RambOrc

Nevermind I found out where the group management in phpBB 3 is. NeoWorm you should now be able to access the devforum.
Tue, 19 Feb 2008 17:17:56

TheCount

[quote="NeoWorm":31bk3z7y]Another two HeXen related drawings, First is HeXen II Paladin and second is concept for Shapshifter class (right now cancelled project) You're awesome <!-- s=D> --><img src="{SMILIES_PATH}/eusa_clap.gif" alt="=D>" title="Applause" /><!-- s=D> -->

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