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Korax games overview

Fri, 30 Jan 2009 10:05:34

RambOrc

Thought to post an overview of all games and their status so everybody is on the same page. [size=150:3cxmwt0s]Doomsday engine, single player[/size:3cxmwt0s] [size=150:3cxmwt0s]Korax Mod 1.x[/size:3cxmwt0s] closed, no more releases ever [size=150:3cxmwt0s]Korax Mod 2.x[/size:3cxmwt0s] closed, no more releases ever [size=150:3cxmwt0s]Korax Mod 3.x[/size:3cxmwt0s] public beta; if a final 3.0 release isn't out before TCS (see below), it will be abandoned [size=150:3cxmwt0s]Vavoom engine, multiplayer[/size:3cxmwt0s] [size=150:3cxmwt0s]Korax Arena[/size:3cxmwt0s] 1.0 public release out, a few bugfixes released as well. Active project, 1.0.x patches with bugfixes when new bugs fixed and 1.x minor releases whenever there is some new material added. New consolidated full download planned with all current bugfixes, a PDF manual and possibly some other minor cosmetic modifications to the package, all with an executable installer. [size=150:3cxmwt0s]Vavoom engine, single player[/size:3cxmwt0s] [size=150:3cxmwt0s]Korax' Heritage: The Chaos Sphere[/size:3cxmwt0s] TCS is the first part of the epic RPG trilogy. This project will be started the day SE is released to the public. It will use the exact same engine and besides some cutscenes or similar, the majority of the work will be to revamp all original Hexen and Deathkings maps with flashy 3D features and add KRPG specific items and monsters to the maps. This project will be worked on parallel to the third part of the trilogy, TSP. [size=150:3cxmwt0s]Korax' Heritage: Scattered Evil[/size:3cxmwt0s] SE is the second part of the epic RPG trilogy. This is an active project with primary focus. Coding, mapping and art are currently progressing. There is no set release date, but at least an extensive public beta should be out sometime during 2009. [size=150:3cxmwt0s]Korax' Heritage: The Serpent Power[/size:3cxmwt0s] TSP is the third part of the epic RPG trilogy. Still in planning phase by RambOrc, infos can be requested any time, reason for them being not posted en masse on the forums is to not overload team with info that won't be relevant until after SE is released. Since in the first phase nearly all work is coding, it can be worked on parallelly to TCS which is mainly a mapping job. Mappers can join the project at a later stage when the world is to be built.
Mon, 15 Nov 2010 13:33:42

RambOrc

The contents of this info have been moved to the wiki: <!-- m --><a class="postlink" href="http://www.korax-heritage.com/wiki/index.php/Korax_games_overview">http://www.korax-heritage.com/wiki/inde ... s_overview</a><!-- m -->

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