Hey I like the concept that "Doom Wars" manages, it looks interesting (of course it seems difficult on the programming side), but it could be a cool gameplay mod into KA, I don't know what you guys think <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> .
I don't know, but Skulltag bots aren't the best, are they <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: --> , maybe the best choice for bots may be to ask for a newer bit of source code from Skulltag (containing the bots code), because the only source code that it's available to download it's the one that has the bots that come with Zdoom, or am I wrong?? (it could be)...
Anyway, I will wait for the documentation on KA, I think it's a very cool project that we can use to make some cool gameplay mods, BTW are there any gameplay mods that you have already discussed before?