[quote="CheapAlert":3um4gqkd]- moddb? I swore i've seen you there
- Rid OPENGL32.DLL in the hexen2 folder, after doing that, GLHexenII (and GLQuake) should function properly. That DLL's there because the 3dfx Voodoo (*sniff* the good ol' days) was a popular-ass 3d accellerator at the time and everyone had to have one.
- You can always shove +mlook in data1/autoexec.cfg <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --> That's what I do for EVERY q1 based game (which is uhm,.....q1 and h2?)
[color=cyan:3um4gqkd]
- Yes, I made the AvP2 Gold 25 mod for Alien vs Predator 2. And alot of other stuff on my site <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
- Thank you, it worked. I read the forums at Ravengames and I read to delete that file, then checked here and you said it too. So I figured it was the solution And it WORKED ^_^
- Mouse look, sweeeeet. Thankx man. ^_^
Hey I added KMOD to my links>mods section on my site, I'll add yours too dude <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Also, I dled the 1.11 patch and it says its not for my version of hexen. hmm.? My hexen 2 is on version 1.03... am I missing something?[/color:3um4gqkd]