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Hexen TC for Doom3

Thu, 16 Dec 2004 00:15:12

mago

Hehehe, check this out, a group of guys is going for a Hexen tc in the Doom 3 engine, which is great considering Hexen world has been a little slow lately. <!-- m --><a class="postlink" href="http://edgeofchaos.ontheweb.nl/">http://edgeofchaos.ontheweb.nl/</a><!-- m --> [img:36yrcjm7]http://img63.exs.cx/img63/8214/shot000051xq.jpg[/img:36yrcjm7] [img:36yrcjm7]http://img63.exs.cx/img63/876/shot000026uc.jpg[/img:36yrcjm7] [img:36yrcjm7]http://img63.exs.cx/img63/7756/shot000011zq.jpg[/img:36yrcjm7]
Thu, 16 Dec 2004 01:34:10

leilei

Holy crap that looks terrifically terrifical Too bad it's page died on me though <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( -->
Thu, 16 Dec 2004 02:22:41

RambOrc

Impressive... feels more like H2 than H though.
Thu, 16 Dec 2004 10:06:23

Moose

Be great if they can pull it off. May be a good reason to get D3. Although personally I would have waited untill I could get my hands on Q4 as it's still the D3 engine but I believe Raven have modified it for an action game rather than a horror game.
Thu, 16 Dec 2004 13:50:08

RambOrc

Actually, D3 does have an action engine and it works quite well - when there are enemies around, fighting is pretty much as in other contemporary FPS games, actually even better than average I have to hand id that... if they wouldn't have concentrated on story and horror and would've invested their resources rather into better-looking environments and more no-brains shooting, it could've been a good game.
Thu, 16 Dec 2004 14:39:47

Firebrand

Those shots really look impressive! <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: --> The ambient and the models seem to be really good on it, it would be cool they complete it, it would be an interesting TC for Doom 3. I also think that Doom 3 needs more "shoot for your life" stuff in it, it has too much of "look for info" stuff on it, and it really sucks!
Thu, 16 Dec 2004 15:48:00

RambOrc

The poison of Half-Life finally caught up with id as well. <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( --> Which is a shame since id invented this genre and Valve fucked it up, it'd have been id's job to reinvent it again.
Thu, 16 Dec 2004 16:20:10

mago

Actually, i think HL merit was to successfully create a sub-genre in FPS where you are part of a movie like sequence, with scripted actions and gameplay focusing exclusively on the player, which is a interesting design, as long as you can create an belieavable environment and interesting story-line. The major problme with it is the nagetive side of a locked plot - once you know what to do, there's hardly any reason to play the game again (specially if you don't have multiple ways to achieve goals, like in the most part of HL I played). Also, the chain of events can't be broken, meaning even if you just want to unload that nice machine gun you just found, you first must go to lots of places, solve the puzzles, etc. It's very addictive while it's all new, but after that, it becomes... a little useless...
Thu, 16 Dec 2004 16:33:26

Firebrand

Yes, that's part of the problem of the whole new videogames that are coming now, they are too complicated and once you play them complete once, they are not fun anymore...
Thu, 16 Dec 2004 17:51:19

RambOrc

Personally, I can't think of a single positive innovation HL brought to the genre - they were just like M$ Winblows, stealing a lot of existing stuff from everywhere, claiming in public they invented it and the stupid sheep believed them. <!-- s:x --><img src="{SMILIES_PATH}/icon_mad.gif" alt=":x" title="Mad" /><!-- s:x --> Movie-like plot? In-game sequences? Deep story? Complex environment? Immersive world? Character interaction? FPS that doesn't consist of just shooting everything on sight? --- Hexen, Strife, Tekwar, Duke Nukem 3D, Dark Forces... the list is considerably longer. Off-hand, the only real first for HL I can think of is the mouths that were moving while an NPC talked to you. Yes I really liked that effect, but that's what it is - a single cool effect amid a bunch of stolen merchandise, repackaged and resold. What Valve really invented though was the special mixture of existing stuff - throwing away the important things like gameplay, replay value and the like and going full for the interactive movie. That's why it sold so many copies, after all - even an unpopular movie gets viewed by more people than a very popular game gets played by. It'd be interesting to see some stats how many people who bought and played Half-Life (even if only a short part of it before getting completely stuck and giving up) have never bought a computer game before... I myself have talked to such peeps back then (they barely knew anything about computers and had not much of a clue what a computer game is, but HL was such a hype they bought it). Yes Counterstrike became a real gaming hit but why? Because the groundless hype was already there and that focused everyone's mind on using that game as base for the multiplayer mod. IMO Counterstrike could've been just as good on a number of other contemporary games.
Thu, 16 Dec 2004 17:56:58

leilei

LOL, also HL is only available on Windows as well - with Valve just buying out the pros (Yahn Bernier, author of BSP, Ben Morris, author of Worldcraft/DCK, Robin Walker, TF guy, etc) they're pretty much the "New York Yankees" of the gaming industry. <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> DAMN YANKEES
Thu, 16 Dec 2004 18:34:58

Col.J.P.

Like it or not Half Life rocks hard! Its not a matter of taste, you can't say HL sucks, you can only say you don't like it! Personally I hate Doom3, it doesn't make it a bad game, does it? Of course not, its another revolution in gaming and so is HL 2, both are incredible master pieces, totally new 3D gaming engines to mod upon! Now will they make such good games as the originals? No, they never do...you know why? Cause you cannot overwhelm those legends, they are in your mind not in the real world. So, no matter how good Doom 3 is it will never come close to the original because you got all your good memories about it. Same applies to an Hexen TC, it doesn't matter how good it will look, it will never play as good as the old one!
Thu, 16 Dec 2004 18:48:55

leilei

Depends on what you mean by "revolutionary". Halo2 nor Half-Life2 rev'd anything, HL2 feels like HL1 with physics and shiny water. Hell, a "full physics" game first appeared as a Serious Sam Second Encounter mod, BTB Airlines, or if you count just crates, Jurrassic Park: Trespasser. It's only "revolutionary" to newbies who have never played or even heard of the original Quake games or even before then. Halo only had gun-butting for something new in FPS's, and that's been in several fps's already as single weapons (i.e. sniper rifle butting in Goldeneye, pistol-whipping in MOHAA, etc). Offhand thrown grenades were done in 96 with Team Fortress. <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> Halo2 may have dual wielding, but that's been done in Akimbo Q3A in 2000 <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> I did like Doom3 though, it's stencil shadows wasn't entirely new for a "revolutionary" opportunity though, it's been done in Severance: Blade of Darkness in 2000/2001 and then more commonly, Neverwinter Nights. I do love it's "UI" system on comp screens there however, they rocked, but SiN did it first <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> (SiN rules all) All these new games are starting to have less fun and more monotonous action though, and alot less fun secret areas. The last game i've played that had plenty of secrets was Elite Force 2, and that was like, 2003? <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
Thu, 16 Dec 2004 20:52:30

RambOrc

I watched my domestic animal play HL2 for a short time and I felt absolutely zero desire to play the game myself. As far as I care, Valve released the same game for the 4th time now, at least this time they used a newer-generation 3D engine (no reason to even check out the game though). Cheapy with "thrown grenades" if you mean what I think you mean, Dark Forces in 1994 already had them. And JP, Half-Life sucks hard!!! <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
Thu, 16 Dec 2004 20:55:40

leilei

I meant offhand thrown grenades, not selectable weapons. I.e. select grenade key and throw grenade key, still with the weapon in your hand <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> Hexen's flechette for the fighter might be the first but who knows Hey, does Duke's "MIGHTY FOOT ENGAGED" count as an auxiliary weapon butting? <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
Thu, 16 Dec 2004 21:02:35

RambOrc

Well Hexen was released in 95 so maybe that was the first one with offhand thrown grenades. LOL in ShadowCaster it was a normal selectable weapon but all the same you could kick things too. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Thu, 16 Dec 2004 21:52:06

Moose

When HL first came out I played the demo and really didn't like it so I never got it. In february this year a friend said I should play it because it's great, he lent me the CD and I played it through to the end like the good friend that I am. I have to admit it wasn't as bad as I thourght it would be but I still couldn't see what all the hype was about, it wasn't a bad game, it was just kind of average. Same thing applies to Halo I kept hearing all this hype and I followed it for a little before realising it didn't look special at all, I just dismissed it and said it wasn't worth the hype. Yesterday I was on the Microsoft website getting DirectX9c for my other PC and stopped a download for the Halo demo, I got it and played it today and one more it's not a bad game, just average. Maybe it's just me but no one seems to be able to develop a game that is truely revolutional, that'll change the way we see games. Perhaps we've done all we can. Maybe we're doomed to play through the same game with different media for the rest of eternity. Oh and on a final not that friend who loves HL and Halo so much is also the designer for MOOD, so don't expect anything special <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> he just won't listen to reason.
Thu, 16 Dec 2004 22:18:44

Col.J.P.

I know someone else who doesn't listen to reason either <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: -->
Thu, 16 Dec 2004 23:59:37

RambOrc

Hey if you mean me, you're dead meat! <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
Tue, 11 Jan 2005 15:14:16

Moose

Not sure if anyone else has been following this but I noticed yesterday that they have a video out for download. Looks like it could be interesting stuff. Oh and on the Doom3 note somones managed to run it on a Voodoo2 <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> .
Tue, 11 Jan 2005 15:44:13

leilei

Lol ive seen shots of that <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> It also runs on a Kyro2 without lighting (no cubemap support either) but with shadows. It can run on a TNT without lighting and shadows (i've tried it on the leak a long long time ago, and for novelty's sake, i'm just gonna get that ol' leak again because it had better sounds)
Tue, 11 Jan 2005 16:08:51

Firebrand

This hexen TC looks awesome, I hope they finish it, heh! it would be a good reason for me to buy Doom 3, heh! <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->
Tue, 11 Jan 2005 16:21:50

Moose

Pritty much what I was thinking, although I played the demo now I have Xp and it's not as bad as I was expacting it to be, still over-rated.
Tue, 11 Jan 2005 17:18:55

RambOrc

Dunno why, the video I downloaded didn't display any image, it only played some crappy eerie sound ? la Quake and D3.
Tue, 11 Jan 2005 17:19:52

Moose

Oh you need the XVid (I think) DeCoder, they don't tell you that though.
Tue, 11 Jan 2005 19:16:28

Firebrand

I think it's DivX decoder, heh! <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->
Tue, 11 Jan 2005 19:22:17

Moose

Nope, XVid I just checked.
Tue, 11 Jan 2005 19:34:46

RambOrc

That's what I hate about AVI (and M$ Winblows "standards" in general), there are a million different players you need just to be able to play movies of a single fucking extension.
Tue, 11 Jan 2005 19:45:17

Moose

I know, it's silly really. They obviously have a different definition of 'standard' to the rest of us.
Tue, 11 Jan 2005 20:17:53

Stryker

You think Doom3 is over-rated?!?! What about HL2.. Thats seems worse to me (Never played it though but Doom3 looks better).. Anyways, Like always I don't care what other people say I consider doom3 to be worth HL2s Score.. I really like it. Regardless of the 1-10 FPS I have to play it at with everything off low detail and lowest Resolution I really do like it.
Tue, 11 Jan 2005 20:30:46

Moose

Well really comparing HL2 and D3 doesn't work, there both different sectors of the same genre. D3 is there to scare you and boost sales of really good washing powder, really you have to play D3 in the wee hours of the morning with headphones and no external lights. While HL2 is really just a FPS trying to be a immersive movie. Now I've played HL2 and apart from the fact your forced to use steam and need tro be connected to the internet. It's a good game in my books. I just don't feel it lived up to all the hype. And the ending is too much of a cliff hanger. I though the Legacy of Kain series was bad enough for them. D3 I've played the demo and intend to get the full game shortly after Finishing all my exams this month (after next week, had Maths yesterday and Physics tomorrow, will then have statistics on next tuesday). But from the demo it also looks like a good game for ifferent reasons. Although the use of the PDA stops the flow of the game and annoys me. And now I can't remember where this started so I'll stop and it'll probably feel like it's missing somthing.
Tue, 11 Jan 2005 21:02:42

leilei

[quote="Moose":3nozdb46]I know, it's silly really. They obviously have a different definition of 'standard' to the rest of us. Well, it is quite hard to obtain a free .mpg encoder.....
Wed, 12 Jan 2005 17:09:11

Firebrand

Yes, it's very difficult to find most of the stuff to work with videos, I don't know the reason...

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