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Hexen 2 is super frustrating

Thu, 16 Aug 2007 16:39:38

phoenixrod

Why did raven make hexen 2 frustrating??? First it is the stupid egypt tic tac toe puzzle, and now in return to blackmarsh when trying to get the defiled relic, the stupid teleporter landing spot puts you on the edge so that you will never get it at all. I creeped, diagonally walked through, and did wierd tricks just to slow me down when I arrived at the teleport destination. Chance of success is like 1 in a billion. I mean who makes a game based solely on people who have so much skill? WHY??? I knew how to do it, I remembered it teleported directly on the relic, did I do something wrong to move the teleport destination spot?
Thu, 16 Aug 2007 19:07:11

RambOrc

Yep Hexen II is a fucked up game as far as gameplay goes.
Thu, 16 Aug 2007 20:34:51

phoenixrod

[quote="RambOrc":gqijinih]Yep Hexen II is a fucked up game as far as gameplay goes. Imagine a game back in the day, with the graphics of hexen 2, and frustration level of quake. That game would be super sweet. Now imagine a game with the browness of quake and frustration level of hexen 2. The only things that are allowed to frustrate you are the monsters mostly, and the puzzles maybe. Things that aren't supposed to frustrate you is how you press your keyboard to go into the teleporter. I have tried like so many times to no avail, and I can't seem to remember how I did it before. So therefore I clipped up to the defiled relic and continued from there. Speaking of which, was I supposed to do something before to change the teleporter destination spot? The mosted fucked up boss would be war. I was necromancer, and planted a lot of those bombs, or glyphs, and when they all blew up, War lived, and his legs and horse are in once place, the one you hit to kill War, and his torso, arms, and head are in another location not attached to the horse. It almost seems like nobody playtested hexen 2 at all. I still play it because the game looked to damn cool.
Thu, 16 Aug 2007 20:51:32

Crimson Wizard

[quote="phoenixrod":1d77q0ze][quote="RambOrc":1d77q0ze]Yep Hexen II is a fucked up game as far as gameplay goes. Imagine a game back in the day, with the graphics of hexen 2, and frustration level of quake. That game would be super sweet. Now imagine a game with the browness of quake and frustration level of hexen 2. Nah, I liked quake graphics more than hexen2, imo hexen2 looks too... I don't know... childish. [quote="phoenixrod":1d77q0ze]It almost seems like nobody playtested hexen 2 at all. I still play it because the game looked to damn cool. Personally, I played only 1,5 episode once and get totally bored, and never touched that again <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> Compared to 1st Hexen it lost all the drive and atmosphere.
Thu, 16 Aug 2007 21:53:16

Ichor

I like Portal of Praevus though. Better atmosphere, less frustrating puzzles, and a new class.
Fri, 17 Aug 2007 01:40:54

TheCount

[quote="Crimson Wizard":lmq8bneg] Nah, I liked quake graphics more than hexen2, imo hexen2 looks too... I don't know... I think it's a bit too 3D.
Fri, 17 Aug 2007 06:10:47

phoenixrod

[quote="Crimson Wizard":1q5qqahy][quote="phoenixrod":1q5qqahy][quote="RambOrc":1q5qqahy]Yep Hexen II is a fucked up game as far as gameplay goes. Imagine a game back in the day, with the graphics of hexen 2, and frustration level of quake. That game would be super sweet. Now imagine a game with the browness of quake and frustration level of hexen 2. Nah, I liked quake graphics more than hexen2, imo hexen2 looks too... I don't know... childish. [quote="phoenixrod":1q5qqahy]It almost seems like nobody playtested hexen 2 at all. I still play it because the game looked to damn cool. Personally, I played only 1,5 episode once and get totally bored, and never touched that again <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> Compared to 1st Hexen it lost all the drive and atmosphere. bah, that's a shame, I've been trying to get my brother to play lan coop quake with me, but he says that quake is too brown and that the grenade launching ogres are in the game. I used to hate quake, now I see it as a different game. Of course the tarbabies are really annoying. Playing hexen 2 is like playing quake with nothing but tarbabies. Those blue blobs that explode when you kill them of course. I've played hexen 2 coop with my brother, he being paladin and I'm a crusader. In the defiled relic part, we improvised and I launched a meteor at him, of course friendly fire is off, and pushed him back into the relic. If FF was off, I wouldn't know how to get there since I don't think cheats are activated in coop.
Fri, 17 Aug 2007 08:58:03

RambOrc

The architecture in Hexen II was breathtaking for that time, but the rest of the game was nowhere near that quality.
Fri, 17 Aug 2007 09:40:07

Ichor

Yeah, it was almost all archers and spiders, except in the second hub, where the archers were replaced by the werepanthers.
Fri, 17 Aug 2007 09:58:14

RambOrc

I liked those guys - pretty much the only enemy in Hexen II I can say that about.
Fri, 17 Aug 2007 10:02:54

Ichor

The werepanthers? It's too bad they weren't in more hubs, along with those mummies.
Fri, 17 Aug 2007 15:43:09

TheCount

What I can't figure out is why they made the archers exactly like the knights from heretic.
Fri, 17 Aug 2007 20:16:45

phoenixrod

[quote="TheCount":vwwgu1vn]What I can't figure out is why they made the archers exactly like the knights from heretic. Well the intro text did say Eidolon took remnants of D'sparil's and Korax's army. My favorite monster would be the mummy, no the mummy lord that shoots flame trails like the maulotaur and maybe hexen cleric. What is really funny about them is that you can kill them with melee weapons. Necromancer is best at it since his melee weapon has a bit of range. The mummy lord only shoots flame trails if you are far away. At melee range, you whack him, let him take a whack, and as he swings you step back, and he misses, and you go back in and whack him again. With 2 or more mummies, you're better off using the mana. What I hate is that in the romeric hub, there are so many gold archers, I like wasted all my mana on them. I always resort to running out of kraters, and am forced to use my sickle. None of the romeric monsters can be killed in melee range, unless you are pro and do the ducking and jumping in front of a gold archer. Although gold golems can be killed in melee range with patience.
Fri, 17 Aug 2007 20:26:36

Valherran

Hexen 2 was a very mean game, the expansion was easier than the actual game, which is quite sad, however one of the hardest levels on that game were those greek levels, gahhh shoot the game creators. The only thing that game had going for it was online Deathmatch.
Sat, 18 Aug 2007 01:47:00

TheCount

[quote="phoenixrod":jrntkd6d]At melee range, you whack him, let him take a whack, and as he swings you step back, and he misses, and you go back in and whack him again. With 2 or more mummies, you're better off using the mana. I usually did that with the chaos serpents in hexen.
Sat, 18 Aug 2007 04:45:19

phoenixrod

[quote="TheCount":2om93lny][quote="phoenixrod":2om93lny]At melee range, you whack him, let him take a whack, and as he swings you step back, and he misses, and you go back in and whack him again. With 2 or more mummies, you're better off using the mana. I usually did that with the chaos serpents in hexen. Yeah, the strategy is similar with ogres from quake, and enforcers from quake 2 (the grenade lauching chainsaw dudes, and the gatling cyborg dude respectively) What is funny is that the game is next to impossible with one guy, but once you get a buddy with you, man is the game much easier. Hardest enemy would be the werepanthers. In coop mode when only 1 and not of a group of these enemies are around, you can kill each of them with only melee weapons. Golden golems: You stand in front and your buddy stands in behind, or vice versa. Guy who stands from behind attacks first, then golden golem rotates and faces your buddy. Before he punches your buddy, you attack and now he turns around and faces you. Repeat the cycle and the golem would be spinning in circles. Fallen Angels: This one is very easy and I don't know why the hell is a monster in the last hub next to impossible if you are alone but a cinch with a friend. Attack her with anything. Let her raise her shields. Both of you go to melee range, and once she opens up her wings, whack her senseless with gauntlets, vorpal sword, warhammer, sickle, or katar. She dies and both of you lose 0 life. Dark skull wizard: I dunno how or what I did, but we killed them with only warhammer and vorpal sword. (My bro was paladin and I was crusader) But back to the problem, has anyone not cheated and gotten the defiled relic by going through the teleport once?
Sun, 16 Dec 2007 23:48:32

VikingBoyBilly

I've been able to get the relic. Can't say EXACTLY how to do it, it just takes a lot of trial and error. Like, try walking in backwards, or side-stepping backwards and to the right in a diagonal fashion. I think you guys are underrating Hexen 2 quite a bit, though I'll admit to some of the faults it has. Hexen was Raven's best game, IMO, and Heretic and Hexen 2 are pretty awesome. Raven reached their pinnacle at hexen, and slid downhill from there, sad to say. My biggest piece of advice for Hexen 2 is not to be afraid of using mana and items. Cane of Ovinomancer, Tome of Power, discs of repulsion, and shadowsphere can be uber in certain situations. I find it hilarious how in the beginning of mazaera you can repulse the jaguars right into the lava pool <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: --> The archers are my favorite enemies, though. They're like the new Ettins/Mummies. The rest of the enemies only seem to fit in with the area they live in. Do you think if Eidolon wore a cloak, he would look more like D'sparil/Heresiarch? His body is very demon-like
Wed, 19 Dec 2007 17:36:08

The Ultimate DooMer

The main problem I found with Hexen 2 was you seem to have no mana more often than you do have mana (most monsters can be beaten to death with skill but not all, and definitely not snipers like the archers in the expansion). That, and the useless raven staff that never seems to do any damage to monsters. And the so-called RPG system that does nothing except raise health and mana limits and give a couple of special abilities that may or may not be useful. Good atmosphere though, and I particularly like the indian/oriental bits in the expansion.
Wed, 19 Dec 2007 18:09:28

Firebrand

What I really hated from Hexen 2 was the large loading times for each map, it took FOREVER (of course, by that time my PC sucked big time too...). But even now I think it takes too long to load a map <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->.
Thu, 20 Dec 2007 11:25:02

Crimson Wizard

and I always had terrible slowdown on in-game menu. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->

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