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doomjedi
Crimson Wizard
doomjedi
Crimson Wizard
Firebrand
mago
doomjedi
Also, it's cool to hear from another guy that worked with Carnevil on Skulltag, I started working there before joining to KH team, I made some artwork for ST, like the Marine II skin and some powerups, some of the skins there are my piece of work too, but they still might need some more work <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->.Nice work, pal <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> I did only contribute to the latest 0.97 version, but in this one almost if not all of the graphics non-textured additions were mine...skins, medals, improved flag animation, scenery.....
OK, now for the comments on the project and how to work with artwork, you can check KDev (our FTP server for files that are on development), it contains some interesting artwork stuff for our RPG project Scattered Evil (SE) <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->, they are mostly done by our talented lead artist Mago, he also made some nice documents on how to create sprites from hand drawings (which you REALLY need to check out).Thank you, I'll check the FTP. Actually I'm more specifically interested in helping Korax Arena project, and less on other, especially as I'm known not to be huge RPG-gameplay lover, just 3d run&shoot <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->....though with time I might get into that as well. Though I can contribute freely ideas for all your projects, I always have plenty.....There are many cool RPG ideas I wish were implemented
I've made some sprites for the heresiarch weapons, I've made the claw and the purple ray sprites, unfortunately for me, I was already expecting some rush from real life stuff and had to work on the new sprites really fast, we were also going to make a release of the new beta, and I wanted to at least have a base for them, that's why they look a bit rushed up, but I was expecting to clean them up for the next release, if you think you can help with it, please go ahead <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->, you can find a ZIP file on my folder in KDev (H_Weapons.zip).I'll check it out. How do you work with your sprites? XWE doesn't seem to have Hexen palette (maybe I have older version?), GFE doesn't show the images at all, Dragon Unpacker crushes on WAD load.... <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( --> Maybe you'll just send me the sprites?
Also, you'll soon notice the bunch of sarcastic comments around the team members, we are a strange bunch of people, but you'll get used to it soon <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->.Oh, I'm Scorpio sign, so I sure know to get Stingy <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Moose
doomjedi
RambOrc
doomjedi
Crimson Wizard
doomjedi
Firebrand
doomjedi
Firebrand
Crimson Wizard
doomjedi
I am sorry, I don't get it. Can you explain your problem a bit more detailed?The problem can be divided in 2: 1. Hard to invent an attack which with be too different in style than the original Storm. Mainly energy focus, than hands go aside releasing it. 2. Me being a perfectionist. When I have 100 ways to do something, I'm not pleased until I make all the 100x99x98.... variations of it <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> When a choice somes, I usually select "all" <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> I can use any of the existing hand position for storm animations, and noticing there are 2 hands in this one, it's alot of variations, as hands can be in different poses <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Crimson Wizard
doomjedi
Firebrand
doomjedi
Firebrand
doomjedi