Since KRPG has no multiplayer, would it be possible to use the Deathmatch and Cooperative flags assignable to things to flag stuff for the "simple" and "complex" RPG settings?
i.e.
- if an object exists on any RPG complexity setting, both boxes are unchecked in the editor
- if the object exists on simple and complex settings but not when the RPG setting is set to "off", both boxes are checked
- if the object exists only on "simple" but not on "off" or "complex", only the Deathmatch box is ticked
- if the object exists only on "complex", but not on "simple" or "off" modes, only the "Cooperative" box is ticked