Well, I'm afraid I'm the only one who doesn't agree with the cd idea... Don't get me wrong I REALLY like the idea of having our own cd, but I just don't think it should be done for SE. Reasons: Well, SE won't actually be a TC, it will be more like a mod, or add-on. There are few original artwork/codework/mapping (okay we have all those maps, but RambOrc already stated they aren't that great, and weren't made with a storyline to connect them), and all the material we have will be mixed up into a form of MOD, meaning it just won't be what a great thought game would be. I'm not putting our work down. I'm just saying how things are. SE isn't a real game, it isn't original. If we put it in a cd form, and when somebody buy it, he may be a little disapointed, because he would be waiting for some great, extremely worth results, objectives we can't make up unless we spend much more time making it almost again, specially in the storyline, maps area. Even with all the media, I don't think it would attract many, beacuse most of it is already online, and the rest is too little comparing to the cost, which is a little high is some countries ( if you take Brazil's example, you will see that the cd would actually cost 4 times more than the price in dollars, which is more than enough to buy a brand new game there, maybe two not-so-hot ones. Adding up a frail economy...). I really yhink this great choice should be left for Serpent Power, where we will be able to really "make" something, to build a real game, of owr own. Maybe we could then add EVERYTHING we made before, plus tutorials, manuals in pdf, original art, sketches, texts, projects insight... Every piece of meadia we can get to make the cd as interesting as possible. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> Hope you agree with me, and sorry if I make somebody sad. Gotta go...