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Artwork needed

Wed, 28 May 2008 14:19:26

RambOrc

Right now I need some plant sprites, basically reworking some of the existing tree sprites to add foliage to them should be good, so they look green and alive, maybe even blooming. A few types of flowers on the ground, and some plants for fields, like corn or oat for the villages and farms. Don't need to be artwork from scratch, I think there is some stuff around ripped from Witchaven among others.
Thu, 29 May 2008 02:19:55

Firebrand

Do you want them as sprites for objects placed on maps or textures for lines? We can have them in very different forms, we can have some grass flat textures (even with some flowers, which already exist, they would only need to be converted to the Hexen pallet to work <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) -->). I'll find some textures before leaving to Queretaro this weekend, work on them on Sunday and post them to KDev on Monday if everything goes right, expect some news soon! <!-- s8) --><img src="{SMILIES_PATH}/orccool.gif" alt="8)" title="Cool" /><!-- s8) -->
Thu, 29 May 2008 11:07:24

RambOrc

For the first, I'd say as objects like the current trees and bushes. Just add them to the version of scatteredevil.wad that's in the koraxrpg directory (in the current city ZIP).
Wed, 04 Jun 2008 23:12:23

Firebrand

I've finished the new artwork, we've got 6 variations of trees, some new textures for farm graphics (vines, corn, stuff, etc.), some pumpkins for placing as objects (which I'm planning to make destructible, heh! <!-- s;) --><img src="{SMILIES_PATH}/orc9.gif" alt=";)" title="Wink" /><!-- s;) -->), I'll add these as new objects for KRPG progs source, add them to the config file and add the patches for creating textures (which I think you can do <!-- s:D --><img src="{SMILIES_PATH}/orc6.gif" alt=":D" title="Very Happy" /><!-- s:D -->). I'll be posting the new sprites tomorrow morning, right now I'm kinda busy with school work (in fact, I just took a small rest to post this).
Thu, 05 Jun 2008 09:36:41

RambOrc

Awesome! Make sure that when you start adding stuff to the scatteredevil.wad file, you first check in the koraxrpg directory on the server for the latest version (I upload there a new one now and then without posting about it in the forums).
Thu, 05 Jun 2008 15:26:50

Firebrand

I've got a version dates 03/06/2008, that's the one I'll use to put the new resources OK? As promised, here are the previews of the new stuff I made <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) -->. [img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/brj_vin.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/cornwll.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/frst_tre.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/pmpka0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/pmpkb0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/pmpkc0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/tomt_vine.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/trdtb0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/tre4b0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/tre1b0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/tre5b0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/tre6b0.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/vine_pmk.bmp[/img:31bxeynw][img:31bxeynw]http://downloads.orcishweb.com/koraxdev/firebrand/previews/wood_grt.bmp[/img:31bxeynw] These are them <!-- s;) --><img src="{SMILIES_PATH}/orc9.gif" alt=";)" title="Wink" /><!-- s;) -->, let me know what you think about them, heh! <!-- s:D --><img src="{SMILIES_PATH}/orc6.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Thu, 05 Jun 2008 16:54:03

RambOrc

Can't wait to test them in-game. <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) -->
Fri, 06 Jun 2008 11:32:05

Crimson Wizard

What about halloween pumpkins? <!-- s:D --><img src="{SMILIES_PATH}/orc6.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Fri, 06 Jun 2008 14:39:17

NeoWorm

Some time ago I posted some Necrodome resources. There were some new trees in Hexen style.
Fri, 06 Jun 2008 15:51:56

Firebrand

[quote="Crimson Wizard":4rtmdjx4]What about halloween pumpkins? <!-- s:D --><img src="{SMILIES_PATH}/orc6.gif" alt=":D" title="Very Happy" /><!-- s:D --> They shouldn't be too difficult to do IMO <!-- s;) --><img src="{SMILIES_PATH}/orc9.gif" alt=";)" title="Wink" /><!-- s;) -->. [quote="NeoWorm":4rtmdjx4]Some time ago I posted some Necrodome resources. There were some new trees in Hexen style. Did you posted them on this forum? If that's the case I can look for them and include them in the game too <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) -->.
Fri, 06 Jun 2008 16:14:26

RambOrc

Fuck the halloween pumpkins, get this shit into the game first. <!-- sorcbisoux --><img src="{SMILIES_PATH}/orcbisoux.gif" alt="orcbisoux" title="orcbisoux" /><!-- sorcbisoux -->
Sat, 07 Jun 2008 21:22:33

RambOrc

Watch out for the newever version of the graphics wadfile (in the city ZIP).
Tue, 10 Jun 2008 18:45:57

Firebrand

Uploaded the new wad file filled with the new resources, it's on KRPG folder in KDev, look for ScatteredEvil.zip, I'm also uploading a new internal build which has the new stuff added to the game, an updated config file for doom builder, new debugging commands and other stuff, remember I added the vines and new graphics only as patches, so if you want to use them you'll need to make them textures, I also took the liberty of fixing the wad lumps, they were all messed up and duplicated strangely, so the wad file is smaller now <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) -->.
Tue, 10 Jun 2008 21:01:43

RambOrc

I am using WadAuthor so could you make a config file for that too? Thanks.
Wed, 11 Jun 2008 10:48:01

Crimson Wizard

[quote="Firebrand":2gbfcndh]I'm also uploading a new internal build which has the new stuff added to the game, an updated config file for doom builder, new debugging commands and other stuff I reuploaded this package because it missed some files and had some excess ones <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) --> Now it is <!-- m --><a class="postlink" href="http://downloads.orcishweb.com/koraxdev/koraxrpg/KRPG_internal_20080611.zip">http://downloads.orcishweb.com/koraxdev ... 080611.zip</a><!-- m -->

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