Well the thing is, it'd be cool to release something for Xmas time, i.e. in the first half of December. That means about 4-5 weeks to go. If only the damage skins can be done by that time and not the in-screen weapons for possessed monsters, then we'll release that as 2.5. If not all damage skins will be finished by the end of November, then we'll just postpone KMOD 2.5 until all planned stuff is together, and release it somewhere next year. Something new from our project would be cool this year, but quality is more important. At any rate, I'll try to put together a trailer for Scattered Evil. Better if we have both for the RavenGames Xmas Event, but if time runs out, then we'll just resort to the standard Korax' Heritage team tactics (announcing something for a deadline, then postponing it 5x). <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->