Please, I need to know the proccess of introducing custom made 3d models in Vavoom, and how that's done in the map builder. I'm not talking about replacing existing Things, rather adding totally new, independent 3d models in a map (like a house for example), and how that is done in DB also (special things, or how to import, etc., how can I set height, placement, etc.). Sorry to be so abrupt about it, it's just a quick test I would like to do (seeing how a landscape md2 mesh acts in Vavoom, how easy it is to place them or not, this kind of thing) - trust me, without any acceleration, a stuffed up HD, low ram and processor, if I can run this, any one can (maybe not a 386...). I'm not breaking new ground here, just doing some mapping tests, really need some help though!!!