All Items » Scattered Evil » Bug #613
Visual errors
Skybox borders in Direct3D
ID: 613Status: FixedVersion: N/AReport Date: June 22, 2016Product: Scattered Evil

With the new OpenGL rendering engine in Scattered Evil 1.1, the Direct3D renderer is deprecated as it now has no features the OpenGL rendered would lack.

When running the game using the Direct3D renderer, skyboxes are rendered with a visible line at every seam (where the textures meet). They display fine in OpenGL.