Crash |
Golden Thunder crashes the game |
ID: 1148Status: FixedVersion: N/AReport Date: June 7, 2017Product: Scattered Evil | |
Reporter | RambOrc |
Assignee | Firebrand |
Description Fixed in r2395 (part of Beta 10). When using “impulse 151” to spawn Golden Thunder above the player’s head and the player moves around a bit in an area with monsters, the game crashes with following output. Log: - VEntity::CheckRelPosition Log: - VEntity::TryMove Log: - RunFunction Log: - (engine.Entity.TryMoveEx 0) Log: - RunFunction Log: - (game.IntelligentActor.StepMoveEx 554) Log: - RunFunction Log: - (game.IntelligentActor.TryWalkEx 1) Log: - RunFunction Log: - (game.IntelligentActor.DO_NewChaseDirEx 49) Log: - RunFunction Log: - (game.IntelligentActor.NewChaseDirEx 159) Log: - RunFunction Log: - (game.IntelligentActor.DoMove 554) Log: - RunFunction Log: - (game.IntelligentActor.A_NormalDoMove 18) Log: - RunFunction Log: - (game.IntelligentActor.A_ChaseAI 150) Log: - VObject::ExecuteFunction Log: - (game.IntelligentActor.A_ChaseAI) Log: - VEntity::SetState Log: - VEntity::AdvanceState Log: - RunFunction Log: - (engine.Entity.AdvanceState 0) Log: - RunFunction Log: - (linespec.EntityEx.Tick 285) Log: - RunFunction Log: - (linespec.Actor.Tick 82) Log: - RunFunction Log: - (linespec.KRPGPawn.Tick 58) Log: - RunFunction Log: - (game.IntelligentActor.Tick 2) Log: - VObject::ExecuteFunction Log: - (game.IntelligentActor.Tick) Log: - VThinker::Tick Log: - VLevel::TickWorld Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: tanthalos left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation |