Crash |
Crashing while dark servants up |
ID: 1157Status: FixedVersion: N/AReport Date: June 11, 2017Product: Scattered Evil | |
Reporter | RambOrc |
Assignee | RambOrc |
Description Fixed in 1.1. During a fight with several dark servants up and firing away at the enemy, the game crashed with following output (player was using god mode): Log: Sys_Error: Reference not set to an instance of an object Log: - RunFunction Log: - (linespec.Actor.TakeSpecialDamage 8) Log: - RunFunction Log: - (linespec.KRPGPawn.TakeSpecialDamage 46) Log: - RunFunction Log: - (linespec.EntityEx.Damage 416) Log: - RunFunction Log: - (linespec.Minotaur.MinotaurSlam 103) Log: - RunFunction Log: - (linespec.Minotaur.DoSpecialDamage 32) Log: - RunFunction Log: - (linespec.EntityEx.Damage 291) Log: - RunFunction Log: - (linespec.Actor.A_MinotaurAtk1 51) Log: - VObject::ExecuteFunction Log: - (linespec.Actor.A_MinotaurAtk1) Log: - VEntity::SetState Log: - VEntity::AdvanceState Log: - RunFunction Log: - (engine.Entity.AdvanceState 0) Log: - RunFunction Log: - (linespec.EntityEx.Tick 285) Log: - RunFunction Log: - (linespec.Actor.Tick 82) Log: - VObject::ExecuteFunction Log: - (linespec.Actor.Tick) Log: - VThinker::Tick Log: - VLevel::TickWorld Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: tanthalos left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Reference not set to an instance of an object |