Crash |
Crash while shooting with mage |
ID: 1141Status: FixedVersion: N/AReport Date: June 7, 2017Product: Scattered Evil | |
Reporter | RambOrc |
Assignee | Firebrand |
Description Fixed in r2395 (part of Beta 10). While shooting a tree (or a centaur) in Usachioi Mine (map51) with the mage, game crashed with following: Log: - VPathTraverse::AddThingIntercepts Log: - VPathTraverse::Init Log: - RunFunction Log: - (engine.Thinker.PathTraverse 0) Log: - RunFunction Log: - (linespec.EntityEx.AimLineAttack 234) Log: - RunFunction Log: - (linespec.EntityEx.Aim 53) Log: - RunFunction Log: - (linespec.EntityEx.SpawnPlayerMissileEx 35) Log: - RunFunction Log: - (linespec.EntityEx.SpawnPlayerMissile 10) Log: - RunFunction Log: - (linespec.HexenWeapon.WA_MissileAttack 31) Log: - VObject::ExecuteFunction Log: - (linespec.HexenWeapon.WA_MissileAttack) Log: - VBasePlayer::SetViewState Log: - RunFunction Log: - (engine.BasePlayer.AdvanceViewStates 0) Log: - RunFunction Log: - (linespec.PlayerEx.MovePsprites 2) Log: - RunFunction Log: - (game.Player.MovePsprites 72) Log: - RunFunction Log: - (game.Player.PlayerTick 1192) Log: - VObject::ExecuteFunction Log: - (game.Player.PlayerTick) Log: - SV_RunClients Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: hero left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation |