|Crash on music not found|
|ID: 1243Status: FixedVersion: N/AReport Date: August 4, 2017Product: Scattered Evil|
Fixed in 1.2 with audio engine change.
Maybe once in every 20-30 map changes, the game will crash with the output below. This happens both on entering maps from the travel screen or from another map and in maybe a dozen cases never reoccured upon loading a savegame and attempting the same map transition again.
Log: - VMMSystemMidiDevice::Stop Log: - VAudio::PlaySong Log: - VAudio::CmdMusic Log: - COMMAND Music Log: - VCommand::ExecuteString Log: - VCmdBuf::Exec Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: tanthalos left the game Dev: Sound None lump not found Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation