Automatic inventory use

(not sure if I reported it on here or on the ZDoom forums, but posting here to make certain)

Entering a town or dungeon from the world travel map will always use the selected inventory item. (the only way to work around this presently is to select a puzzle item, which luckily is an unused book found in the first Hexquake map)

1 thought on “Automatic inventory use”

  1. I am unable to replicate this in 1.4.

    One thing I can imagine is that using inventory items is bound to a key (Y, Enter) that is pressed during travel or upon entering a location.

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