SE project becoming more open

In the near future, lots of until now “secret” (only discussed among the developers) information about Scattered Evil will be published in the public parts of the Korax forums. Future development will also be more open and regular beta releases with incremental updates will be available instead of one big change once a year.

Stay tuned for the coming weeks!

[Archived Comments]

Modeler/skinner needed

We are looking for a modeler/skinner (or several) who can help us with any of the following:

  • Fixing skins on existing 3D models that have small flaws
  • Creating slightly different skins for existing 3D models (so that e.g. not every tree looks the same)
  • Slightly modify existing models
  • Creating some all-new models incl. skins

If you are interested, reply in the comments or send me a PM.

Looking for mappers

We are looking for mappers for our RPG project Scattered Evil.

We need mappers for several kinds of jobs:
1) creating all-new dungeon maps (single maps or hubs) either for intense combat or complicated puzzles (or both)
2) building non-combat maps (villages, towns) that are about look & feel and architecture
3) reworking existing dungeon maps created by others in previous years to add modern Vavoom features like 3D floors, slopes, colored lightning, translucent textures etc, fix errors, replace textures with improved ones, balance enemies and items etc.

If you are interested in applying, you can either post a reply in the comments or send me a PM.

[Archived Comments]