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RPG design article

Fri, 17 Jul 2009 12:29:44

RambOrc

<!-- m --><a class="postlink" href="http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?print=1">http://www.gamasutra.com/view/feature/4 ... hp?print=1</a><!-- m -->
Fri, 17 Jul 2009 13:21:50

Crimson Wizard

Does it have something to do with SE project? <!-- s:) --><img src="{SMILIES_PATH}/orc2.gif" alt=":)" title="Smile" /><!-- s:) --> Also, strange the did not mention RoA. And I remember also such games as "Summoning" & "Veil of Darkness" that shared same isometric engine, as far as I can remember, with 1 character and keyboard+mouse controls. <!-- m --><a class="postlink" href="http://www.abandonia.com/en/games/301/Veil+of+Darkness.html">http://www.abandonia.com/en/games/301/V ... kness.html</a><!-- m --> <!-- m --><a class="postlink" href="http://www.abandonia.com/en/games/23547/Summoning%2C+The.html">http://www.abandonia.com/en/games/23547 ... C+The.html</a><!-- m -->
Fri, 17 Jul 2009 13:38:41

Crimson Wizard

Oh, yes, and if I ever will have a chance to work on true RPG, I would like to choose style similar to Baldur's Gate <!-- sorchuge --><img src="{SMILIES_PATH}/orchuge.gif" alt="orchuge" title="orchuge" /><!-- sorchuge --> .

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