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How to make new sprite wads and Sprite edit

Fri, 28 Feb 2003 19:39:19

mago

Alright, let's see if I remember correctly: Moose, to make a new IWAD of the mod sprites, do this: 1- Make the new.wad and left it opened. 2- Open hexen.wad, select the respective sprites you want to replace, copy them. 3- In the new.wad window, paste the files. 4- "Select" sprites from the list, and highlight the file you want to replace. 5- Go to "Edit" and choose Load entry from File. Leave the custom name, then find the respective file to replace it. That will change the existing file from the new one automaticly. You just have to do the sme to all others. Sprite Editing: here's a more detailed list of what to do to change the colors in a Sprtie 1- Select the file in the wad and edit it. 2- Select the area you want to work with (if it's the whole monster, for xample, select the outer area and then Invert the selection). 3- Change the color of the sprite to 16 million, otherwise the picture will all be painted, and not just the selected area (at least that's what happens to me). 4- In Colors, select Colorize, and then find the Hue you want (red, blue, etc) and the Saturization needed (higher: brighter color). You can also play with the many tools from the Adjust sections, like Gamma correction, High tone/midtone/shadows, or Blue/red/green, etc. But I only used the Colorize to make the wendigos, and it was trouble enough. PS: This instructions are aimed to Paint Shop Pro 4, the program I use (it came for free with my modem cd drivers <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> ). Now anyone can do the editing from them selves. It isn't hard, just time and work demainding. Any doubts, post here. <!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" /><!-- s8) -->
Fri, 28 Feb 2003 19:45:08

mago

By the way, there isn't any problem to leave the sprite in 16 bits, right?
Fri, 28 Feb 2003 19:52:47

Moose

Did you make any new projectiles for the wendigos?
Fri, 28 Feb 2003 20:11:59

RambOrc

2d_art/Wendigos.zip (on koraxdev). Mage I'd appreciate if you'd upload the files yourself, you find all info for both FTP and File Manager in <!-- m --><a class="postlink" href="http://www.korax-heritage.com/forums/viewtopic.php?t=1073">http://www.korax-heritage.com/forums/vi ... php?t=1073</a><!-- m -->
Fri, 28 Feb 2003 20:49:04

mago

I'm not lazy, but back in last year I tried to upload things on the server and I never succeded. If you don't want to keep on uploading stuff all the time, I will keep the files with me from now on and send everything just when I'm done for good. - Moose: yes, I altered the projectiles too. I just didn't alter the smoke, because I wasn't dure what to do with it. Even though I can put it in the Hell wendigo, to make him appear like he's very hot, it wouldn't look right in the emerald and the stone ones.
Fri, 28 Feb 2003 21:05:41

RambOrc

You can send them to me no prob, I just don't promise I'll always upload them within 24 hours.

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