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RambOrc
RambOrc
Firebrand
dj_jl
RambOrc
Firebrand
RambOrc
Firebrand
Status: Resolving address of downloads.orcishweb.com Status: Connection attempt failed with "EAI_NODATA - No address associated with nodename". Error: Could not connect to server
RambOrc
Firebrand
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:desertvillage.wad Init: adding ./koraxrpg/maps.pk3:necros.wad Init: adding ./koraxrpg/maps.pk3:portcity.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Log: Unknown state action A_AISetInvulnerable in FireDemonMartyr Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Init: Stencil buffer available Init: Swap control extension found. Log: 1280x1024x32. Init: GL_VENDOR: Parallels and NVIDIA Corporation Init: GL_RENDERER: Parallels using NVIDIA GeForce 9400 OpenGL Engine Init: GL_VERSION: 2.0 NVIDIA-1.5.48 Init: GL_EXTENSIONS: Init: - GL_EXT_texture3D Init: - GL_ARB_transpose_matrix Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_blend Init: - GL_ARB_window_pos Init: - GL_ARB_shader_objects Init: - GL_ARB_vertex_shader Init: - GL_ARB_shading_language_100 Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_clip_volume_hint Init: - GL_EXT_rescale_normal Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_geometry_shader4 Init: - GL_NV_texgen_reflection Init: - GL_NV_light_max_exponent Init: - GL_SGIS_generate_mipmap Init: - GL_ARB_imaging Init: - GL_ARB_point_parameters Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_multitexture Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_multisample Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_shadow Init: - GL_ARB_depth_texture Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_occlusion_query Init: - GL_ARB_point_sprite Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_draw_buffers Init: - GL_ARB_shader_texture_lod Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_ARB_texture_rectangle Init: - GL_EXT_texture_env_add Init: - GL_EXT_blend_color Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_stencil_wrap Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_secondary_color Init: - GL_EXT_blend_func_separate Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_two_side Init: - GL_EXT_depth_bounds_test Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_sRGB Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_packed_depth_stencil Init: - GL_ATI_texture_float Init: - GL_ARB_texture_float Init: - GL_ARB_half_float_pixel Init: - GL_NV_point_sprite Init: - GL_NV_register_combiners Init: - GL_NV_register_combiners2 Init: - GL_NV_blend_square Init: - GL_NV_texture_shader Init: - GL_NV_texture_shader2 Init: - GL_NV_texture_shader3 Init: - GL_NV_fog_distance Init: - GL_NV_depth_clamp Init: - GL_NV_multisample_filter_hint Init: - GL_NV_fragment_program_option Init: - GL_NV_fragment_program2 Init: - GL_NV_vertex_program2_option Init: - GL_NV_vertex_program3 Init: - GL_ATI_texture_mirror_once Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_separate_stencil Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_EXT_texture_env_combine Init: - GL_NV_texture_rectangle Init: - WGL_ARB_extensions_string Init: - WGL_EXT_extensions_string Init: - WGL_ARB_pixel_format Init: - WGL_EXT_pixel_format Init: - WGL_EXT_swap_control Init: - WGL_ARB_pbuffer Init: - WGL_EXT_pbuffer Init: - WGL_ARB_make_current_read Init: - WGL_EXT_make_current_read Init: - WGL_ARB_render_texture Init: - WGL_EXT_render_texture Init: Maximum texture size: 8192 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 4 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 1.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 4096 Init: Max varying floats: 40 Init: Max vertex attribs: 16 Init: Max fragment uniform components: 4096 Init: Found GL_ATI_separate_stencil... Init: ATI separate stencil extensions found Init: Found GL_NV_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found.
Firebrand
+r_level_renderer 1This will force to use the original renderer and allow you to start the game.
RambOrc
Vavoom.exe -opengl -game koraxrpg -debug -file Textures.wad forestcave.wad +r_level_renderer 1 +map map01 +gimme weapons +gimme artifacts +godAlso, software renderer starts up fine on some maps (e.g. portcity), but e.g. on this map it crashes with a segmentation violation error.
Firebrand
Crimson Wizard
Firebrand
RambOrc
Firebrand
RambOrc
Firebrand
Firebrand
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:desertvillage.wad Init: adding ./koraxrpg/maps.pk3:necros.wad Init: adding ./koraxrpg/maps.pk3:portcity.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: adding Textures.wad Init: adding forestcave.wad Init: adding forestcave.gwa Log: InitTextures: Missing patch in texture sky4 e6 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Log: (external):0: Package game has wrong version number (31 should be 30) - VPackage::LoadObject - VMemberBase::StaticLoadPackage - SV_Init - Host_Init Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing V_Shutdown Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Confused by previous errors, bailing out
Firebrand
RambOrc
Firebrand
RambOrc
Crimson Wizard
RambOrc
Firebrand
RambOrc
RambOrc
Firebrand
RambOrc
Firebrand
RambOrc
Firebrand
RambOrc
RambOrc
Firebrand
RambOrc
Firebrand
RambOrc
Firebrand
RambOrc
Firebrand
RambOrc
Init: Adding ./basev/common/basepak.pk3 Init: adding ./hexen.wad Init: Adding ./basev/hexen/basepak.pk3 Init: Adding ./koraxrpg/basepak.pk3 Init: Adding ./koraxrpg/data.pk3 Init: Adding ./koraxrpg/graphics.pk3 Init: Adding ./koraxrpg/maps.pk3 Init: adding ./koraxrpg/maps.pk3:desertvillage.wad Init: adding ./koraxrpg/maps.pk3:necros.wad Init: adding ./koraxrpg/maps.pk3:portcity.wad Init: Adding ./koraxrpg/models.pk3 Init: Adding ./koraxrpg/music.pk3 Init: Adding ./koraxrpg/skyboxes.pk3 Init: Adding ./koraxrpg/sounds.pk3 Init: Adding ./koraxrpg/sprites.pk3 Init: Adding ./koraxrpg/texpak.pk3 Init: Adding ./koraxrpg/texpak2.pk3 Init: Adding ./koraxrpg/textures.pk3 Init: adding ./koraxrpg/textures.pk3:texture.wad Init: adding Textures.wad Init: adding portcity.wad Log: InitTextures: Missing patch in texture sky4 e6 Init: Winsock TCP/IP Initialised DevNet: TCP/IP address INADDR_ANY Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Parsing Importing packages Defining constants Defining structs Defining classes Defining struct members Defining class members Emiting classes Init: Parsing DECORATE definition files Init: Processing DECORATE scripts Log: Unsupported flag oldradiusdmg in BossBrain Log: Unsupported flag fixmapthingpos in KlaxonWarningLight Log: Unknown state action A_AISetInvulnerable in FireDemonMartyr Init: Post-procesing Log: No such class KRPGPigPlayer Init: Selected DirectSound sound device Init: ====================================== Init: Initialising DirectSound driver. Init: Selected Windows multimedia system midi device Init: Selected Windows CD audio device Dev: CDAudio: drive not ready Init: CDAudio_Init: No CD in player. Init: CD Audio Initialised Init: No HW channels available Init: Using 8 sound buffers Init: Selected Win32 OpenGL rasteriser device Init: Parsing effect defs Init: No such sprite alco Init: No such sprite alco Log: Executing startup.vs Log: Executing default.cfg Log: Executing config.cfg Log: Can't find autoexec.cfg Dev: Spawning server map01 Dev: KRPGWorldInfo::RegisterQuests : QSTINFO lump not found Log: GB: Map goes from (-11456,-5504) to (6528,8192) Log: GB: Creating Segs... Log: Log: ============= Node Graph Info ============= Log: Total Nodes found: 0 Log: Total Bidirect Links built: 0 Log: Total Linked Nodes: 0 Log: Total Unlinked Nodes: 0 Log: Average Links per Node: 0 Log: Maximal Link Length: 0.000000 Log: Minimal Link Length: -1.000000 Log: =========================================== Log: Dev: Server spawned Log: --------------------------------------- Log: Port City Log: Dev: 4326 subdivides Dev: 5001 seg subdivides Dev: 2k light mem Dev: Client level loaded Dev: Weapon given: WeaponFighterTimonsAxe Dev: Weapon given: WeaponFighterHammerOfRetribution Dev: Weapon given: WeaponFighterQuietus Dev: Weapon given: WeaponFighterHammer_DebugOnly1 Dev: Weapon given: WeaponFighterHammer_DebugOnly2 Dev: Weapon given: WeaponFighterHammer_DebugOnly3 Log: ALL WEAPONS Dev: INVENTORY DUMP START --------------------- Dev: FourthWeaponHolder Dev: ElectricBolts Dev: PoisonBolts Dev: EnergyPod Dev: MiniMissiles Dev: PhosphorusGrenadeRounds Dev: HEGrenadeRounds Dev: BlasterAmmo Dev: SkullRodAmmo Dev: CrossbowAmmo Dev: GoldWandAmmo Dev: RocketAmmo Dev: ClipOfBullets Dev: MaceAmmo Dev: PhoenixRodAmmo Dev: Cell Dev: Shell Dev: Clip Dev: RedMana Dev: WeaponFighterHammer_DebugOnly3 Dev: WeaponFighterHammer_DebugOnly2 Dev: WeaponFighterHammer_DebugOnly1 Dev: WeaponFighterQuietus Dev: WeaponFighterHammerOfRetribution Dev: WeaponFighterTimonsAxe Dev: Mana2 Dev: Mana1 Dev: WeaponFighterSpikedGauntlets Dev: SpellItemBerserk Dev: BasicArmor Dev: HexenArmor Dev: INVENTORY DUMP END ----------------------- Log: ALL ARTIFACTS Log: GOD MODE ON Init: Stencil buffer available Init: Swap control extension found. Log: 1280x1024x32. Init: GL_VENDOR: Parallels and NVIDIA Corporation Init: GL_RENDERER: Parallels using NVIDIA GeForce 9400 OpenGL Engine Init: GL_VERSION: 2.0 NVIDIA-1.5.48 Init: GL_EXTENSIONS: Init: - GL_EXT_texture3D Init: - GL_ARB_transpose_matrix Init: - GL_ARB_vertex_program Init: - GL_ARB_vertex_blend Init: - GL_ARB_window_pos Init: - GL_ARB_shader_objects Init: - GL_ARB_vertex_shader Init: - GL_ARB_shading_language_100 Init: - GL_EXT_multi_draw_arrays Init: - GL_EXT_clip_volume_hint Init: - GL_EXT_rescale_normal Init: - GL_EXT_draw_range_elements Init: - GL_EXT_fog_coord Init: - GL_EXT_gpu_program_parameters Init: - GL_EXT_geometry_shader4 Init: - GL_NV_texgen_reflection Init: - GL_NV_light_max_exponent Init: - GL_SGIS_generate_mipmap Init: - GL_ARB_imaging Init: - GL_ARB_point_parameters Init: - GL_ARB_texture_env_crossbar Init: - GL_ARB_texture_border_clamp Init: - GL_ARB_multitexture Init: - GL_ARB_texture_env_add Init: - GL_ARB_texture_cube_map Init: - GL_ARB_texture_env_dot3 Init: - GL_ARB_multisample Init: - GL_ARB_texture_env_combine Init: - GL_ARB_texture_compression Init: - GL_ARB_texture_mirrored_repeat Init: - GL_ARB_shadow Init: - GL_ARB_depth_texture Init: - GL_ARB_fragment_program Init: - GL_ARB_fragment_program_shadow Init: - GL_ARB_fragment_shader Init: - GL_ARB_occlusion_query Init: - GL_ARB_point_sprite Init: - GL_ARB_texture_non_power_of_two Init: - GL_ARB_vertex_buffer_object Init: - GL_ARB_pixel_buffer_object Init: - GL_ARB_draw_buffers Init: - GL_ARB_shader_texture_lod Init: - GL_EXT_compiled_vertex_array Init: - GL_EXT_framebuffer_object Init: - GL_EXT_framebuffer_blit Init: - GL_EXT_framebuffer_multisample Init: - GL_ARB_texture_rectangle Init: - GL_EXT_texture_env_add Init: - GL_EXT_blend_color Init: - GL_EXT_blend_minmax Init: - GL_EXT_blend_subtract Init: - GL_EXT_texture_lod_bias Init: - GL_EXT_abgr Init: - GL_EXT_bgra Init: - GL_EXT_stencil_wrap Init: - GL_EXT_texture_filter_anisotropic Init: - GL_EXT_secondary_color Init: - GL_EXT_blend_func_separate Init: - GL_EXT_shadow_funcs Init: - GL_EXT_stencil_two_side Init: - GL_EXT_depth_bounds_test Init: - GL_EXT_texture_compression_s3tc Init: - GL_EXT_texture_sRGB Init: - GL_EXT_blend_equation_separate Init: - GL_EXT_texture_mirror_clamp Init: - GL_EXT_packed_depth_stencil Init: - GL_ATI_texture_float Init: - GL_ARB_texture_float Init: - GL_ARB_half_float_pixel Init: - GL_NV_point_sprite Init: - GL_NV_register_combiners Init: - GL_NV_register_combiners2 Init: - GL_NV_blend_square Init: - GL_NV_texture_shader Init: - GL_NV_texture_shader2 Init: - GL_NV_texture_shader3 Init: - GL_NV_fog_distance Init: - GL_NV_depth_clamp Init: - GL_NV_multisample_filter_hint Init: - GL_NV_fragment_program_option Init: - GL_NV_fragment_program2 Init: - GL_NV_vertex_program2_option Init: - GL_NV_vertex_program3 Init: - GL_ATI_texture_mirror_once Init: - GL_ATI_texture_env_combine3 Init: - GL_ATI_separate_stencil Init: - GL_SGIS_texture_edge_clamp Init: - GL_SGIS_texture_lod Init: - GL_EXT_texture_env_combine Init: - GL_NV_texture_rectangle Init: - WGL_ARB_extensions_string Init: - WGL_EXT_extensions_string Init: - WGL_ARB_pixel_format Init: - WGL_EXT_pixel_format Init: - WGL_EXT_swap_control Init: - WGL_ARB_pbuffer Init: - WGL_EXT_pbuffer Init: - WGL_ARB_make_current_read Init: - WGL_EXT_make_current_read Init: - WGL_ARB_render_texture Init: - WGL_EXT_render_texture Init: Maximum texture size: 8192 Init: Found GL_ARB_multitexture... Init: Multitexture extensions found. Log: Max texture units: 4 Init: Max anisotropy 16.000000 Init: Clamp to edge extension found. Init: Found GL_ARB_vertex_shader, GL_ARB_fragment_shader... Init: Shader extensions found. Init: Shading language version: 1.20 Init: Max texture image units: 16 Init: Max vertex uniform components: 4096 Init: Max varying floats: 40 Init: Max vertex attribs: 16 Init: Max fragment uniform components: 4096 Init: Found OpenGL 2.0 separate stencil methods Init: Found GL_NV_depth_clamp... Init: Found GL_EXT_stencil_wrap... Init: Found GL_ARB_vertex_buffer_object... Init: Vertex buffer object extensions found. Init: Found GL_EXT_draw_range_elements... Init: Draw range elements extensions found. Log: PLAYER left the game ========================================================================== Shuting down VAVOOM ========================================================================== Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown
Firebrand
Firebrand