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Got a couple of questions...

Wed, 16 Apr 2003 22:17:29

Firebrand

Hi there!! I got a couple of questions regarding the sprites I'm making, Mago in another post told me that Doomsday Engine supports 256 color images without having to make them to the Hexen pallete, I want to know how can I put them inside a WAD file <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: --> <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: --> I got the cleric damage skin almost done, in a couple of days (tomorrow maybe if someone can answer my question) I will upload it by then, see ya!! <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Thu, 17 Apr 2003 08:22:52

dj_jl

All sprites must be in Hexen palette, so you must convert your sprites. AFAIR in PSP it was quite easy - open some original Hexen graphic, save it's palette, the open your image and load the palette you saved.
Thu, 17 Apr 2003 09:42:29

RambOrc

Do I understand it right? - sprites must be in Hexen's 256 colors palette - textures must be in any 256 colors palette
Fri, 18 Apr 2003 20:54:36

mago

I think Janis didn't understood right what Firebrand meant... The sprites images doesn't need to be in Hexen's pallete, but they still need to be in 256 colors, otherwise the wad will force the color reduction and the colors will be lost. Janis is however, pretty right about the pallete conversion, but I still don't think it's necessary (I did the Centaur HS, for example, in 256 normal colors...). Anyway, to add the image in a wad replacing another, you have to: Make a new wad and place there the files you want to be replaced. Select the wanted frame's name, and go to Edit and click in "Load Entry from file...". A box will appear asking you if you want to change the name of the entry, just ckick okay. Then it will warn you that the default entry's name is the same as in the main wad, so it will replace it in it, but don't worry. Then a list will appear, and there you can browse the directories and select the needed image. Now the file you be automaticly replaced by the selected one. And thank Janis for letting me know of this boring, but way easy method of doing it. <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> Hope it helps.
Mon, 21 Apr 2003 06:46:40

dj_jl

To be sure - all sprites, textures, flats and 2D graphics all are in Hexen's palette. Thrust me, I know how it all works.

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