Bug Tracker

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Stuck in a map
Keys disappear from inventory if not immediately used
ID: 1514      Product: Scattered Evil      Version: 1.2      Report Date: March 11, 2018
Status: Active      Priority: Default Priority
Assigned to: RambOrc
Gameplay issue
Charisma doesn't affect fighter's Inferno Smash
ID: 1512      Product: Scattered Evil      Version: 1.2      Report Date: March 10, 2018
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Gameplay issue
Quietus mana consumption inconsistent
ID: 1510      Product: Scattered Evil      Version: 1.2      Report Date: March 10, 2018
Status: Active      Priority: Default Priority
Gameplay issue
Serpent Staff melee attack resets player health to 100
ID: 1507      Product: Scattered Evil      Version: 1.2      Report Date: March 9, 2018
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Crash
Death Wyvern crashes game
ID: 1439      Product: Scattered Evil      Version: N/A      Report Date: December 26, 2017
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Gameplay issue
No map arrows
ID: 1437      Product: Scattered Evil      Version: 1.2      Report Date: December 25, 2017
Status: Active      Priority: Default Priority
Gameplay issue
Low FPS lowers the fire rate
ID: 1429      Product: Scattered Evil      Version: 1.1 and 1.2      Report Date: December 16, 2017
Status: Active      Priority: Default Priority
Gameplay issue
The game 5 fps when i open the journal
ID: 1428      Product: Scattered Evil      Version: 1.1 and 1.2      Report Date: December 16, 2017
Status: Active      Priority: Default Priority
Gameplay issue
Serpent staff health drain
ID: 1402      Product: Scattered Evil      Version: 1.1      Report Date: December 2, 2017
Status: Active      Priority: Default Priority
Stuck in a map
Can't go anywhere from Euthal.
ID: 1397      Product: Scattered Evil      Version: 1.1      Report Date: November 28, 2017
Status: Active      Priority: Default Priority
Assigned to: RambOrc
Gameplay issue
Sucide key and saving being dead
ID: 1373      Product: Scattered Evil      Version: 1.1      Report Date: October 28, 2017
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Gameplay issue
Automatic inventory use
ID: 1372      Product: Scattered Evil      Version: 1.1      Report Date: October 23, 2017
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Gameplay issue
Pause function is not working
ID: 1366      Product: Scattered Evil      Version: 1.1      Report Date: October 23, 2017
Status: Active      Priority: Default Priority
Assigned to: Firebrand
Gameplay issue
Can't jump on slopes
ID: 1343      Product: Scattered Evil      Version: N/A      Report Date: September 20, 2017
Status: Active      Priority: Default Priority